Tagged 'batch'

360 MultiCubeMap BatchRender

0 votes

360 MultiCubeMap BatchRender is a script for Generate a 6-cameraRig and render individual Cubemaps automatically with Full VRAY Support including Render Elements.

It can be very useful to render several cubemaps in 360 in one single scene. Both Single frame or animation.

Supports VRAY only.

 Update 1.5.0

FIX Equilateral Render
ADD Project Name Folder
ADD File Render Extension - JPEG / Tiff / PNG / EXR / TGA

 Update 1.3.2

Multimaterial from Files

0 votes

The script lets you pick multiple image files from your drive and creates one material per file, with the image assigned as diffuse texture, and builds a multimaterial with all of them. Then assigns the multimaterial to the selected objects.

SceneShutter

0 votes

SceneShutter — Camera Viewport Export Tool for 3ds Max
Batch export clean, safe-frame camera previews with overlays and flexible aspect ratios — in seconds.

What is SceneShutter?
SceneShutter is a powerful yet lightweight tool for Autodesk 3ds Max that allows you to quickly export clean, safe-frame viewport previews from multiple cameras — without rendering.

ECamera2Batch

1 vote

ECamera2Batch – Professional Camera Batch Render Manager for 3ds Max

Streamline Your 3ds Max Rendering Workflow with Intelligent Camera Processing

ECamera2Batch is a powerful MaxScript tool designed to revolutionize how you handle multiple camera renders in Autodesk 3ds Max. This professional-grade solution automatically creates batch render views from selected cameras while intelligently parsing camera names for custom render parameters.

MaxBatch - Advanced Batch Render Manager for 3ds Max

0 votes

ForestPack Manager Cover

MaxBatch is a comprehensive batch rendering utility for 3ds Max. It provides a structured interface to queue and manage multiple rendering tasks, whether you are rendering multiple cameras within your active scene or processing a list of external .max files sequentially. It is specifically optimized for V-Ray 7 and Corona 14.

One-Step Copy & Relink (Bitmap Path Manager)

0 votes

One-Step Copy & Relink is a workflow utility that consolidates two tedious texture-management tasks into a single operation. It scans your scene for all bitmap-based maps — standard BitmapTexture, VRayBitmap, and VRayHDRI — then copies the source files to a destination folder of your choice while simultaneously relinking the materials to a different target folder using a new file extension.

Proxy Textures

1 vote

Proxy Textures 3dsMax plugin - banner

Quickly optimize your textures for viewport performance and fast rendering!

 

Description

Proxy Textures is a 3dsMax plugin to automatically create low resolution versions of your textures, to speed up your work on heavily loaded scenes.

V-Ray to Standard Converter (Materials & HDRI Maps)

0 votes

V-Ray to Standard Converter is a lightweight scene-migration script that strips V-Ray dependencies out of a 3ds Max file in a single pass. It scans the scene for every VRayHDRI map and VRayMtl material, then replaces them with their native 3ds Max equivalents — BitmapTexture and Standard material — while preserving names, file paths, and the most common texture slot assignments.