Tagged 'Characters'

Add_ClothFX_Modifier.ms

2 votes

This script adds the ClothFX modifier

Control Objects

3 votes

Creates custom spline control objects for rigging characters and other objects. Add the macros to your favorit quad or button bar and drag and drop these controls to place and size them. Due to limitations in creating scripted shape plugins these objects don't have any parameters to size them after creation. Use XForm modifier to size after creation.

SelectEntireBiped

7 votes

"If you select any piece of a biped and then run this script - it will select the entire biped.
version 1.02 Changed a few variable names and cleaned the code."

BoneSizer

3 votes

A quadmenu option to resize the width/height/taper od many bone objects in one go. (Max4.x only)

ConstrainAB

4 votes

"This script Position and Orientation constrains one object between two others - with an animateable Custom Attribute for mixing between the two.

rigHelp

1 vote

rigHelp will help you with the creation of a rig for your 3D character. A rig is a setup to make the animation of a 3D character easier. The rigHelp script uses standard 3dsmax features. You can share your rigged character with other 3dsmax user without the need of plug-ins.

IK End Effector On/Off Toggle

4 votes

Ok - if you use Ik/Fk switch a lot - with many Ik Solvers - you might find it a little annoying to go in the motion panel all the time for this.
So - here's the shortcut - as a macroScript for you to put it where you want - say in a QuadMenu.

Linker

24 votes


Linker - MAX script allows to create hierarchical linkage between two objects linking them as child to parent. This script was created for easy linkage Biped bones with bounding box objects of these bones.

v1.2.0 (19.12.2008) - Added new collection method "Selected Chain To Buffer"
- Added possibility select in scene childs and parents objects which collected in buffer.

Convert_Biped_Fingers_To_Bones.ms

3 votes

Use This script to create a bone structure out of the existing biped fingers.

PEN_Rigging_Utils

5 votes

This is an updated version of the PEN_Character_Setup script. Some of it is still not finished but there are significant changes to the Controllers area that I think will be very usful to every one.