Tagged 'Characters'

Biped Dumper

7 votes

Takes the selected parts of a biped and converts them to objects that have their transforms collapsed. Your biped will not be affected.

Bone copy

7 votes

Swaps the weights from one bone in a skin modifier to another

Physique Tool

3 votes

"Ever wanted to Mirror Vertex weights with Physique? Of course. Well just use this tool. Be sure you read the tutorial on it here.
View Screenshot"

Automized EyeBlinks

9 votes

A really fast method of creating keyframes for Eyeblinks.
Choose from 2 methods:
1. User defined eyeblinks (animate Eyeblinks in real time)
2. Automized Eyeblink patterns (with customizable randomness) over any time range.

Skin Weight Editor

1 vote

Allows you to set the weight of multiple vertices at once. Simply select the vertices - select the bone from the drop down - and change the weight. Quicker than editing in the weight table.

SkinToolsEnv

5 votes

This is a new version of the skintoolsenv that is has been available for some years now - it can save large amounts of time when setting up skinned characters.

Biped Worker

3 votes

"A biped tool that incorporates biped selection - key library and editing - and set key functionality.
Features:

  • Selection Sets
  • Biped List
  • Bip Part Selector
  • Edit Keys
  • Property Library
  • Click here for the online docs."

    BiP_Point

    10 votes

    Select 1 or more biped Objects then pick this script...
    its will be create new Dummy point.
    This point for help control to move all biped with or without go to motion panel
    if the biped have animation this scipt still work too.

    Bodymixer

    2 votes

    Simple human body creator and deformer

    Rigging_Paste_Biped_or_Envelope_or_Mirror_Paste.ms

    3 votes

    This script will either (based on the object selected and its' subobject mode) paste a biped posture opposite or paste a skin envelope or mirror paste a skin envelope.

    Syndicate content