Tagged 'Characters'

Prep_Bipeds_For_Cloth_Sim.ms

2 votes

This script will take a biped(s) and add a fig mode prior to the start of the animation.

Rigging_Paste_Biped_or_Envelope_or_Mirror_Paste.ms

3 votes

This script will either (based on the object selected and its' subobject mode) paste a biped posture opposite or paste a skin envelope or mirror paste a skin envelope.

Bodymixer

2 votes

Simple human body creator and deformer

Character Rig Assistant

4 votes

I’m developing a script to make it possible to control a character and also to have a pose library for it. All this is based on a study created by a Brazilian animator named Marcelo Ortiz. He created his character control with XSI and I’ve been trying to do it with 3ds Max.

Santa Mirror Morph

18 votes

Help you to create mirror morph target like left sneer to right sneer etc.After using default mirror tool you cannot use the model as morph target. You can use this script to mirror the morph targets ( basically for creating left eye brow up right eyebrow up etc.) Copy the target what you want to mirror. pick the head and copied target object. click the mirror button to create mirror morph.

LSAboutFace

4 votes

During the development of Soul Forge Lodestone Games was asked to consider reusing some character art assets that a different studio had developed for another game Sony was going to publish. While the external assets were made in 3ds max and Character Studio - the build specifications were completely different that what was being used for Soul Forge.

Crowd IT

17 votes

(Crowd IT) is a Crowd choreography tool for 3d studio MAX which allows the user to quickly and effectively manage and render crowd scenes.

Skin Radius Fix

7 votes

A simple little one that sets the inner and outer radius of a skin envelope to a fixed size. Easier than doing it by hand if you've a lot of bones.

BoneTools

5 votes

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  • FinSize enables and and tries to resize Bone Fins based on the size of a selected mesh (Skin). 
  • AllFinsToggle turns all Fins in a Hierarchy of Bones ON or OFF. 
  • SelectAllBones selects the whole hierarchy of a single sel
  • PrepFamous

    3 votes

    Turns the tedious process of preparing a character for use with Famous Faces.

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