Tagged 'Characters'

BoneTools

5 votes

"

  • FinSize enables and and tries to resize Bone Fins based on the size of a selected mesh (Skin). 
  • AllFinsToggle turns all Fins in a Hierarchy of Bones ON or OFF. 
  • SelectAllBones selects the whole hierarchy of a single sel
  • PoseKey tools

    5 votes

    The 'PoseKey tools' is a concept tool of animation - It use 3ds max's named selection sets to define which objects need be 'set a key' - very similar to 'set key mode' -but the benefit is it works on multiple set.

    SkinToolsEnv

    5 votes

    This is a new version of the skintoolsenv that is has been available for some years now - it can save large amounts of time when setting up skinned characters.

    SkinWeightingTools

    5 votes

    Limit verts to n bones - select by weighting - modify weights - remove weights based on threshold. Can be slow on large mesh - speed optimised version possible. Click to view interface snapshot

    Select Biped

    5 votes

    Select any limb of a Biped character. Works best when assigned to keyboard short cuts.

    Bone Display Toggle

    5 votes

    Toggles the display of bones in the scene

    Physique Weight Exporter/Importer

    5 votes

    "Automates the i/o of physique weights:

  • Exporting Physique Weights and Vertex Positions
  • Importing Physique weights via Vertex Index
  • Importing Physique Weights via Vertex Position
  • Importing and Mirroring Weights
  • "

    Pluck

    5 votes

    An extension of magnetic 1.5 - pluck 1.1 is the first tool that allows you to quickly paint feathers on a mesh surface. Once attached - the feathers will automatically retain their position/orientation as the underlying surface is animated. Besides attaching feathers one by one - you now have the option to paint a whole row of feathers at a time.

    PEN_Rigging_Utils

    5 votes

    This is an updated version of the PEN_Character_Setup script. Some of it is still not finished but there are significant changes to the Controllers area that I think will be very usful to every one.

    Eyeball Generator

    5 votes

    "A script that creates an eyeball with spinners to control pupil and iris size. based on the modelling in Adam Brody's great eyeball tutorial. As you can tell my scripting ability is non-existant but it gets the job done - just! It has some basic materials applied. The iris has an FFD so you can bulge it after."

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