Tagged 'Characters'

skeletools

6 votes

"skeletools is a collection of tools to make bone creation and setup in 3ds max 4 easier. Features include:

Biped Selector

6 votes

"This script is made for Character Studio animators. It creates a floaterinterface allowing easier selection of biped's different bodyparts. Thisversion is turned to macroscript for easier usage. New feature is biped listthat allows to select multiple bipeds. Biped list is saved with .max file forlater use."

FigStatus

6 votes

"FigStatus is a plugin for 3DS max that will constantly show various properties of an object in the viewport - similar to the hotkey polygon counter in max.

Biped Cataloger

6 votes

Point this script at a directory of .bip files and it will generate AVIs showing what each .bip does. This makes it handy when working with multiple .bips in production because you can look at a directory of AVIs to find the proper file.

Select_All_Animatable_Biped_Objects.ms

6 votes

Using a selected biped body part this script will select the rest of the biped. If any of the parts are hidden or frozen they will be unfrozen or unhidden.

PEN character setup

6 votes

"Created for setting up list controllers on control objects for animation. Zero out position and Zero out rotation will add the second contrller in the list to the first then set the second controller to zero again.

BoxSkeleton

5 votes

Creates a set of boxes and attaches them to the bones of a biped.

Connect_Two_Objects_With_Stretch_Bone_System.ms

5 votes

Connect two EndPointects with a bone that strectechs between them. This script will create a bone system between two EndPointects that will follow those two EndPointects

charRigger

5 votes

This script takes a bunch of specific pointHelpers and auto creates a nice bone and control rig for character animation. This includes custom attributes and a stretchy bone and stretchy arm system - custom finger setup and more.

The pictures here show one of the sample scene files included with the ZIP download - and how the rig looks after just pressing the 'Create All' button.

Key Biped

5 votes

"This tool takes the currently selected biped bone and keys it on every frame with a "body" key. This is extremely useful if you need to save a bip file that has dependencies on other objects in the scene. Warning: This script may have bugs."

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