Tagged '3ds max'

Spline Workflow Toolkit

0 votes

Spline Wokflow Toolkit for 3ds Max

Align Points

1 vote


Free Tool

This tool aligns selected mesh vertices and spline points.

With splines you can align bezier vectors too.

available here

 

Sub Object Constraints Improved

2 votes

Description: Slide verts & faces along edge paths. Similar to the standard constraints, but works in both directions.

IFL Playback Manager

1 vote

Description

IFL Playback Manager is a really handy script for 3ds Max that helps you manage and control the timing of animated textures in your scene. It automatically lists all textures with assigned .ifl (Image File List) files and allows you to adjust their playback parameters directly.

3DS Max - Plugin - CopyPasteDWG

0 votes

This plugin allows the user to copy-paste objects from an opened AutoCAD file into 3DS Max.
The plugin works with multiple opened CAD files, it recognizes the last copied objects.
The script offers many filtering options for the imported objects like:
1-removing the prefix "Layer:" and this will make it easier to select objects by name
2-remove any material applied to the imported objects
3-remove the Block/Style Parent hierarchies
4-select the imported objects when importing is done
5-turn the imported objects into a group

Content Browser

2 votes

The Content Browser helps you quickly browse and import 3D assets on your computer.

Load any folder accessible on your machine and the Content Browser will find any materials, hdri’s, models, and max files. It will group, organize and display these files as assets, recognizing previews, LODs, mapping channels, resolutions and other important information automatically. 

It simplifies the importing and merging process for 3d models, max files, material creation and hdri environment maps by allowing you to directly browse, filter and drag all of your 3D assets from sources like MegaScans, PolyHaven, gameTextures, Poliigon, Arroway into 3ds max viewport or material editor. 

Main Features

  • Load any folder and find 3D models, max files, materials and hdri’s.
  • Show grouped files as assets, group matching assets and find preview images.
  • Drag and Drop asset into the 3ds max viewport or the Slate Material Editor
  • Import assets to Slate and Compact Material Editors
  • Default Merge and Import 3d files and max scenes, with automatic relinking filepaths
  • Choose LODs/resolution/variations and Import multiple assets at once
  • Folder hierarchy, File list and Preview Gallery

Group to EditablePoly

4 votes

This script is intended to convert group into editable Poly (It keep editable mesh as editable mesh when an editable mesh is in the group).if you have multiple groups selected it will create multiple editable poly(or mesh) objects ( one object per group). It support nested groups (group within group).the script has no interface, it's just a button, here is the default icon , once installed you just need to have one or multiple groups selected and click the button and that's it, no fancy options.

Hammer Skin Tool For 3ds Max

1 vote

Hammer Skin Tool for 3ds max

Macroscript is under "Savas" Category
Script works on selected vertices on skin modifier.
It does not work as expected on first couple of button clicks, But starts to work properly after third button click.

Paid one and free variants are the same. You can grab whichever you like.

Should work after Max 2019 update 2. Tested on Max 2022

Copy Paste - Objects/Materials/Modifiers

3 votes

Copy Paste is a 3ds Max tool that allows teams or individuals to copy and paste objects, materials, or modifiers across multiple instances of 3ds Max. It supports sharing these copy/paste buffers in shared locations on the network or local on your computer. The tool helps to keep everyone up to date with real time updates anytime a new copy is created or modified.