3ds max

Debris Maker

8
votes

The Debris maker creates several types of debris quickly with user defined levels of detail, irregularity and chaos, and can create a particle flow with the geometry instanced into it.
 

 

L Pass Manager

21
votes


L Pass Manager is a pass manager I created for (3ds Max 9 SP2 and above) as a personal maxscript project. It was primarily inspired by Vanilla Pass Manager, RPManager and XSI's Pass Mananger. To learn its capabilities and how to install it, please check out the Video Tutorial

Link To Forum

VRayStudioSetup

18
votes

Simple Macro for quick VRay studio. Very conveniently for testing materials, etc.

 

Obj-Selector of obj without materials

6
votes

This short script allows the user to automatically select all objects in a scene that do not have a material or do have a 'Global Architectural' material applied to them.
This is useful especially for users who work with imported data from AutoCAD.

Simply drag and drop the script into your 3ds max viewport after the import process is finished, et voilà.

Obj-Selector of obj without a UVWMap modifier

10
votes

This short script allows the user to automatically select all
objects in a scene that do not have a 'UVW Map' modifier applied to them.
This is useful especially for users who work with imported data from AutoCAD. The imported data contains uvw information, but in most cases the uvw coordinates need an overwork. This script makes it easier to isolate those objects in the scene.

Simply drag and drop the script into your 3ds max viewport after the import process is finished, et voilà.

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