Tagged 'UVW'

ChilliSkinner

10 votes

ChilliSkinner is THE tool to help you prepare your low poly models for skinning simply - quickly and without texture distortion

Pits & Peaks

14 votes

"Quickly approximates dirt accumulation by analyzing the concavity of faces surrounding a vertex and stores the results in the vertex colors. Useful for adding some texture detail to models with hard edges and creases - like trees & terrain.
1.13 Update:

  • updated some of the documentation and contact info
  • ran some basic compatibility tests with MAX 4.2
  • "

    PSDPathUnwrapper

    14 votes

    This tool unwraps your mesh and exports the edges as paths in an Adobe Photoshop file - the unwrapped mesh is then easily used as a template for painting etc. and allows resizing of the psd file with no loss of precision in the accuracy of the paths.

    Simply Cool Uv Tool

    22 votes

    This is my first script.Made for fun. Actually i needed to move selected uv clusters exactly 1 uv tile in witch direction i choose so i made a script. And added a few things...

    Uploaded with ImageShack.us

    miauu's Transfer Edges: Poly <-> UVW

    3 votes

    morphMap

    11 votes

    morphMap is a tool to map low-res objects (as those used in video games). Works on meshes and polys. Now It's a multi-select tool: you can select several objects at the same time or you can select severals groups of faces of the same object.
    The interface is left/right dockable.

    There are 3 main modules :
    + the function 'morphMap' : the picture follows the mapped surface in one click. (The uvs will be like a square)
    + the function 'Face Map' : an advanced face mapping. The number of points in the face have no importance: that does work with all faces.

    multi Objects Unwrap

    11 votes

    This script allows to unwrap (edit UVW coordinates) several objects at the same time.

    Set Bitmap Parameters

    10 votes

    "Batch change the bitmap parameters of all materials - selected objects' materials or material editor materials. Includes options for stripping out bitmap paths - batch path replacement - and filtering options.

    Screenshot

    Version History:

    ChannelCleaner

    4 votes

    Hello, it's a simple script which make life easier for game-dev 3d artists.

    Channel Cleaner 1.2

    Channel Cleaner:

    -Clean selected UV channel

    -Clean several UV  channels "From: N-channel To: N-channel"

    -Clean Vertex Color/Illumination/Alpha channels

    -Works with editable poly and mesh

    -Works with one and multiple objects

    Thats all.

    UPDATED to version 1.2:

    autoscale_UVW

    16 votes

    Automatic scaling elements of unwrapUVW rather each other.

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