Tagged 'hierarchy'

Batch Exporter

4 votes

Folder Construction Copy

2 votes

It is a script to copy the folder structure under the specified folder to another folder.
Files contained in the folder are not copied.
This script will help you to create folder that use for render output.
For example, copy folder hierarchy of shot A to shot B.

How to Use:
Enter source folder path and destination folder path to copy data to.
And press button.

Grab Children

3 votes

Select all children on picked object(s).

Requested modification of my GrabHierarchy script.

Grab Hierarchy

27 votes

Selecting whole heirarchy by picking one belonging object.
Similar to Sergo's "Pick Hierarchy" script but simplified code.

Helper Manager

4 votes

A support panel containing many methods for adding point or dummy helpers to the scene, as well as duplicating existing hierarchies using helpers, constraining them, or replacing them with a Bones System.

Features include...

Hierarchy State

31 votes

Hierarchy State

Good for backup/restore scene objects hierarchy

Link Array (directional)

-14 votes

This code simply allows a users to link a selection of objects based on the order of selection. You can use either 0 or 1 to define the direction. That allows you to link everything forwards or backwards. Rather simple code but I figured someone would find use for it.

fn fnLinkArray arr dir:0= (
	if dir != 0 then (
		reverseArr = for i = arr.count to 1 by -1 collect arr[i]
		arr = reverseArr	
	for o in arr do o.parent = undefined
	for i = 1 to (arr.count-1) do
		child = arr[i]
		parent = arr[i+1]
		child.parent = parent


0 votes

Place on your toolbar and toggle the button to view hierarchy links. Shows your links like a skeleton.

Mindflow Parentize

47 votes


V-MOTION - Mindflow Parentize // Automatic Hierarchy Chain Generator


Developed by Ian Clemmer http://www.ianclemmer.com

Programmed by Panayot Karabakalov a.k.a. Anubis http://www.scriptspot.com/users/anubis


753 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

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