Tagged 'hierarchy'

Helper Manager

7 votes

A support panel containing many methods for adding point or dummy helpers to the scene, as well as options for baking, constraining, linking, duplicating existing hierarchies using helpers, or replacing them with a Bones System.

Batch Exporter

6 votes


756 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Folder Construction Copy

2 votes

It is a script to copy the folder structure under the specified folder to another folder.
Files contained in the folder are not copied.
This script will help you to create folder that use for render output.
For example, copy folder hierarchy of shot A to shot B.

How to Use:
Enter source folder path and destination folder path to copy data to.
And press button.

Superflow Elements

7 votes



V-MOTION - SF Elements // Superflow Motion Designer Toolkit // www.v-motion.co


Developed by:


53 votes

This is a scripted utility plugin to animate a hierarchy or set of hierarchies with only ONE CLICK!, to simulate smooth and soft tree and plants natural movement.

Superflow Original

283 votes


V-MOTION - Superflow Original

Developed by Ian Clemmer http://www.ianclemmer.com

Programmed by Panayot Karabakalov a.k.a. Anubis http://www.scriptspot.com/users/anubis

Quick Parent Link

4 votes

Quick Parent Link is a script to allow you to quickly pick a chain of obects to set them into a parent/child hierarchy. It works a little more efficiently than the native Select and Link tool (which requires you to click child, drag to parent, let go, then select that parent as a child again and drag to its parent, etc).

Pick Hierarchy

21 votes

This script lets you select whole hierarchies by picking one object in viewport which is belongs to that hierarchy. It's very handy to select open groups as well.

Link Array (directional)

-14 votes

This code simply allows a users to link a selection of objects based on the order of selection. You can use either 0 or 1 to define the direction. That allows you to link everything forwards or backwards. Rather simple code but I figured someone would find use for it.

fn fnLinkArray arr dir:0= (
	if dir != 0 then (
		reverseArr = for i = arr.count to 1 by -1 collect arr[i]
		arr = reverseArr	
	for o in arr do o.parent = undefined
	for i = 1 to (arr.count-1) do
		child = arr[i]
		parent = arr[i+1]
		child.parent = parent
Syndicate content