Tagged 'script'

Bake Splines Animation

0 votes

Bakes the animation of one or more selected shapes to vertex animation, with a series of options.

Set: animation range (start/end), sample rate, action over original shapes (hide/delete/none).

Support for: modifiers animation / hierarchy animation / transform (position/rotation/scale) animation.
Pending support for space warp animation.

Compatible with 3dsMax 2012 and higher.

Batch Export Any Format

1 vote

To Batch export use it script with "Batch It Max" script. "Batch It Max" can run any script on multiple files with single click.

Link for Batch It Max : http://paulneale.com/scripts/batchItMax/batchItMax.htm

Batch Export/Import

30 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Beeramid

44 votes

A fun primive, in case of emergency.

bf :: Caesar cipher

2 votes

Final release.

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Hello ! Tongue Out

I want to share with you my maxscript implementation of the Caesar cipher.

Bifrost2Deadline Submitter

2 votes

'Bifrost2Deadline' Submitter script  makes it easier for Solve Bifrost simulation or/and exporting PRTs and Deadline submission. 

This script allow to send Simulation solve or PRT export on Thinkbox Deadline based Farm...

 

Blueprint Manager

20 votes

I knew how powerful Maxscript was,but was always wary of looking at codes. However, a few days ago, i became quite interested in this tool and tried my hand at it.
So here is the outcome ; Blueprint Manager.
The interface:
http://i55.photobucket.com/albums/g145/butt_sahib911/bminterface.jpg

[DESCRIPTION]
Use to Import orthographic reference sheets to 3DSMax and automatically apply them to newly created respectively named planes in the respective viewports. Mainly made for vehicle modelers and for artists who use modelsheet.

[USAGE]
1)Run scipt

Bone on spline

2 votes





Animates bone spline. It will be useful when the animation: worm, snake, or something like that.

-- Update version 1.1
- Now you can change path every time
- Add "Update end frame"
- Minor fixes and improvements

-- Update version 1.2
- Fixed flip bones

CameraRig

0 votes

This is my camera rig, I was used to create this rig ever time, so I decide to make a button to create this rig in one click.

Updates v1.1 - Main dummy resizeses properly

CamMapMod - Camera Map replacer and updater

38 votes

This is my first script ever, so improvements are to be made.

Doing Camera Mapping ?

Ever wished to replace and update all the Camera Map modifiers you want in one single click ?

Bored of selecting your meshes one by one and then choose your camera again and again ?

The wait is over. Because this tool may save you some great time, which you can then spend to refine you Matte Painting skills !

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