Tagged 'object'

Place Objects according to normal

3 votes

This script will place objects according to the normal of the face you place them on.
You can add multiple objects in a list and let the script random pick one of those, or disable the random button and choose yourself.

Script features:

- Add multiple objects to a list and start placing them.
- Place them with the first click, then move your mouse to rotate the object and click again to confirm.
- Cancel placement at any time.
- Random select objects from the list.
- Add a Z-Offset to the objects.
- Place objects according to the normal they are placed on.

Mesh Fixing Tools

7 votes

This script include state of the art methods that can help fix bad or broken meshes:

Vertex Normals Stitcher

8 votes

This script averages vertex normals at the borders (Open Edges).

It allows you to smooth a surfaces after separating vertexs / edges / faces.
(example: after detaching faces or splitting edges).
It still keeping a hard Edges if the object have multiple Smoothing Group ID

Images shown are not a welding operation

New UI :

Multi Primitive

9 votes

plugin script, Multi Primitive

Lego Head

3 votes

Simple Lego Head scripted Geometry Plug-in.

Ceramics

3 votes

plugin script, simpleObject Ceramics

Chamfer Tube

4 votes

plugin script, simpleObject ChamferTube

HoHa Material ID

3 votes

Just another small script to add "Material" modifiers on top of the sellections to assign random or in order material ID. Apply multi subobject material to the selection first.

Comment and feedback are welcome.

 

Change Log:

V1: Basic as above.

V1.1: Added a random IDs button for making the IDs Random (duh) :)

Cheers

Lattice

7 votes

Uses selected object to creates lattice/blob like objects.

Updated!

--V2.0--

Object Triangulator

0 votes

Triangulator is a scripted-plugin which chamfers, and then welds all the vertices of the choosen object(if no object is choosen, a box 25x25x25 is used). The chamfering and welding is executed as many times as the user defines.

You can choose how much each vertices is chamfered, and the weld threshold, which allows you to create many different objects.

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