Tagged 'manager'

BitmapPath in MatLib Relpacer

25 votes

This script can replace all bitmap texture pathes in selected matlib file. You select Matlib file,select directory you want to set, select the bitmap texture directory path you want to replace and thats all. This my first script.

BE CAREFULL. It does not make backups, but uses A LOT OF MEMORY, so if it crashes your matlib maybe damaged. Example: replacing All Evermotion ArchShaders Vol.1 + Vol.2 pathes (in one file for all maps) takes near 2,5GB! Any help and suggestions how to solve this will be accepted. This my first script:)

P.S. sorry for my english

Blueprint Manager

20 votes

I knew how powerful Maxscript was,but was always wary of looking at codes. However, a few days ago, i became quite interested in this tool and tried my hand at it.
So here is the outcome ; Blueprint Manager.
The interface:
http://i55.photobucket.com/albums/g145/butt_sahib911/bminterface.jpg

[DESCRIPTION]
Use to Import orthographic reference sheets to 3DSMax and automatically apply them to newly created respectively named planes in the respective viewports. Mainly made for vehicle modelers and for artists who use modelsheet.

[USAGE]
1)Run scipt

Material Manager

16 votes

Allows you to quickly collect hundreds of materials in several different ways. (ie. scene materials, material editor materials, missing bitmaps in scene, material libraries, materials from selected objects, etc.) These materials get added to a browser area where you can perform various operations on whichever ones you choose.

subdivision manager - open beta

14 votes

Hello everyone,

first i want to apologize for my English on behalf of google translate!

As I have often problems with lack of RAM, I wrote this script to optimize subdivision iterations for editable poly objects. This is the first beta of the script and I want to see if there is interest.

Script analyze the scene and earning statistics for all editabple poly objects that have included nurms subdivision, the number of iterations, the number of polygons and their percent ratio in the scene. Allows for quick change of iterations, switch on and off nurms subdivision.

Teamwork

13 votes

Teamwork Script User Interface

Helper Manager

7 votes

A support panel containing many methods for adding point or dummy helpers to the scene, as well as options for baking, constraining, linking, duplicating existing hierarchies using helpers, or replacing them with a Bones System.

OutFiler file browser

7 votes

Now it's free.

The OutFiler is a simple but powerful file browser inside 3dsmax that completely replaces standard save/load/save selected/merge/import/export dialogs. I believe folder tree much more comfortable and transparent.

The OutFilers provides the ability to quickly find the necessary folders, save the history of movements along them with back/next buttons and recent list and the favorite paths for quick access to working scenes.

Layer Manager to files Exporter

6 votes

A simple tool designed for 3d modelers to save time on exporting multiple objects and to allow them the freedom to continue working in one max file. Script allows exporting to the following formats using the layer manager: FBX,OBJ,3DS,ASE, and separate max files.

MaxScript Navigator

6 votes

This tool simply helps organize, run, and edit your maxScripts more quickly. Quickly create a menu of your favorite scripts. Then place this menu anywhere you choose in the max. To change the currently selected name in the list. Just type in the top text box and press enter. Note that the .ms file name remains unchanged if you do this.

See my site for installation details

Advanced Bend Modifier

6 votes

A maxscript that gives the user more control over the bend modifier
It lets the user input a width and the script will move the center to get the correct width

features:

- uses smart snap to snap to a custom grid
- easily choose angle and direction
- apply new bend modifier with correct offset
- auto update current bendmodifier with selected settings
- realtime update of all settings!
- support for all 4 directions and 4 angles (90 180 270 360)
- choose your final width
- modify multiple selections at same time
- snap position to grid

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