3ds Max | MCG

Angle Controller

1 vote

A simple MCG controller to allow the user to put in angle numbers without having to convert them to radians first or using a script controller.

Installation: Google how to install an MCG file if you don't know.

Compatible 3dsmax 2016 EXT 1 +

SphereClone

6 votes

VA Mesh Conform

9 votes

VA mesh conform

Well mesh conform is not someting new to 3dsmax but what if it was much more faster and responsive compared to the legacy one with straight forward parameters and options to tweak.

I created this modifier using MCG, it has all sort of options you might want such as:

- Projection direction: world axis or source object normals.

MCG Sweep Scale

1 vote

You can use a Sweep to loft on multi-curve spline....but you lose the Scale functionality of the normal Loft. Enter this....MCG Sweep Scale.

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

Then can be found in modifier list (naturally, you should add a Sweep first)


MCG DNA

1 vote

Simple DNA structure.

Includes a Max scene file with colour coded nucleotides (pls extract Max file from ver 1.00)

ver 1.01: Fixed lookat. Now if the DNA strand is moved around, the letters will adjust to lookat target.

ver 1.02: the DNA strands are now quads

Donations: paypal.me/vusta

MCG Body Snatcher

1 vote

Need a hand ? Call the Body Snatchers... How about a head, arm...or leg...yeah you can model them from scratch...or just use these...

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

Then can be found in Create>Geo>Vu

No need to call the police, all body parts come from MakeHuman

http://www.makehuman.org/

MCG SymmetryRadial

4 votes

 

This modifier is to enable you to model with Radial Sym on like in Zbrush.

MCG Honeycomb

6 votes

This MCG creates a honeycomb structure.

Pretty sure you don't need a video for this one. It will appear in Create Panel, not Modifier.

Love bees people, without them who's gonna polinate your plants for you ?

MCG Mirror Morph

1 vote

This MCG will mirror the form of your geometry across an axis for creating morph targets. The Form/Shape is mirrored, not the geometry itself or vert IDs as this would render the targets useless. The geometry's form/shape should be symmetrical (pivot centred) but vertex distribution does not have to be symmetrical, as can be seen with model with one eyebrow. Modify your target and the mirrored result is updated live, not like some static, dead end mirror/skinwrap method.

Requirements: Max 2016/17/18

Installation:

MCG Lightning

6 votes

 

http://1drv.ms/1OkwWsL

...bring out the Dead

Ver 1.03: you got free Forking...but not for the Arcing mode. I was going to release a 'for sale' version with......Farking....but eh...I feel good with humanity today so everyone should get free Farking...

Also added Recycle option as your Lightning grows..it lags....so use Recycle to help...

 

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