Tagged 'Scripts'

Curves_to_3DS

6 votes

CURVES_to_3DS allows you to make 3d models right from Adobe Photoshop in a single click.

Copy and Paste Objects

101 votes

It's always annoyed me that I couldn't copy objects from one instance of max and paste them into another - as I work with 2 or 3 instances of max up at a time. It's tedious to do a save selected / merge objects so this script does it for you. It's not a TRUE copy/paste via the windows clipboard - but it will let you very quickly copy objects from one file to another.

FumeFX Grid Settings Deep Copy

0 votes

This script copies settings from one grid to another. It does not touch output paths, size etc, but it'll merge the other parameters from one grid to one or more other grids. Handy if you have a lot of grids, do a change in one and need to apply the same changes to all the other grids.

Current version has a couple of limitations. It does not support copying all effectors and keys from colors.

 

3ds Max password Creator

2 votes

Create password for 3Ds Max files

Create password for 3Ds Max files

warning: Do not forgot your passwords.This script allows the user to open and modify the existing file, but it can not be rendered.

Wall Worm Model Tools

58 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features


  • DMX*, SMD, VTA, QC, VTF, VMF, MAP and more Exporters
  • Native MDL Loader (3ds Max 2015+)

Slope Analysis

0 votes

This script will analyse the slope of different regions of an object such as a terrain by computing the angle between the face normal and a specified vector direction (default: z-axis). You can adjust the displayed colour ranges by changing the range min and max values as well as the steps between the colours. The script uses a multilateral to assign different material IDs to each face based on its angle calculation.

Dirtizer 2

5 votes

Very useful plugin which can make your materials dirt in one click!
- You can control dirtiness.
- You can make presets more dry or wet.
- Dirtizer supports Multi-material (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize textures in "Dirtizer" folder as you want)

Most renders are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.

Make parallel edges

28 votes

 

This macro will produce parallel edges along selected edges, may be useful for subdivision modeling.

To set distance print plDist = <number> in MAXscript listener.

DO NOT expect to much, it's still in development but may be helpful.

DO NOT ask me how to install it, read here, http://www.scriptspot.com/script-installation-in-3ds-max

Strip Paths from Bitmaps

1 vote

Removes current paths from all bitmaps in the scene. Primarily for getting rid of irrelevant paths on files recieved from users on other systems.

This functions in a similar way to stripping paths manually in asset tracking, but when doing that I've found that it can lag a lot and sometimes fail to strip some of the paths until you do it multiple times.

Bad paths can cause lag when Max tries to search for the missing textures, especially when they're pointing to a nonexistent network location.

Tx preview

3 votes

Hi, that's just simple script + .reg file to enable Tx previews in windows Cool

After running it:
- Tx files can be opened in any image viewer program
- enable Tx as window Thumbnails or Icons

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