Tagged 'Scripts'

Purge Unused Materials

2 votes

A simple macroscript to delete all unused materials from the Compact Editor Material Slots AND the Slate Material Editor Views.
The Compact Editor Code is from the existing Macro found under the Compact Material Editor "Utilities" menu.
I have added the code to also purge the SME at the same time.

You might want to check out the "Purge Empty Layers" macroscript as well. There are some awesome scene management tools out there but these are both small, simple tools without a lot of overhead for doing a little housekeeping before saving your file.

AE Transfer

8 votes

AE Transfer is the script for 3ds Max, that allows to easily export Cameras, Lights and standard Plane objects to Adobe After Effects. It also exports the Position, Rotation and Scale properties of all other 3ds Max objects and groups and recreates them as Null object layers in After Effects.

Features:

- Export multiple objects data using the generated .jsx script;
- Export parameters of a single object via Windows clipboard;
- Global Scale parameter;
- High precision of exported values;

Camera Map Ratio

0 votes

By default in standard max the Camera Map Modifier has a projection aspect ratio the same as the camera/render resolution, this isn't good if you need to project a portrait image on a landscape render. Whilst there are plugins/MCG/OSL solutions to this, my solution works on standard max, with no plugins needed to reload the scene. It even works on CameraMapPerPixel too.

Find And Bind - Vray Hdri & Sun

12 votes

Find And Bind maxscript will scan your hdri and find the sun location.
After that,it will create V-Ray sun in this position and bind it to V-Ray Dome light.
You can rotate the rig by rotation the dome light or in the VrayHDRI map(horz rotation).

L-nio

Random Wire Color

0 votes

FREE

Assign random wirecolor to selected objects

Features:

  • One color for all instances
  • Limited color range to better viewport visibility
  • Adjustable color range (tutorial below)

Instance Fast Selection

2 votes

FREE

Fast select instances of selected objects

Edge Selection from SmoothGroups

2 votes

Modifier that converts smoothing group borders to edge selection. If you want to display the result, put a Mesh Select modifier below this one and make its edge mode active.

Classic File Menu for Max 2010

17 votes

Due to some crashes when opening the Max 2010 new File Menu and other problems with it, i've re-implemented the old style File Menu of max 2009... It's easy to install - after downloading the mzp - file just go to scripts--> run Script, choose the mzp file and it is installed. After restarting max it should look like this:

FileMenu

 

Little Batch Render

33 votes

Vray - LittleBatchRender
Version 0.84

Description:
with the "LittleBatchRender"-script you can easily render multiple cameras in your scene with one Click
Features:


• correct autonaming for Render Elements
• NetRenderSupport
• Spawning can be disabled when rednering with NetRender
• consistent Naming for local and NetRender - no relinking in Compositing necessary
• Turning of and on individual Xrefs for individual Cameras

Pflow to Splines

6 votes

This Script will generate animated Splines on PFlow Particle trails.

The Script is mostly self-explanatory. You just have to pick a Pflow source and press the "Generate Splines" button.
You can additionally choose to "fade" the Splines after x frames. This will help to vanish the splines when the particles are dead.

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