Tagged 'Scripts'

Caddy Preferences

In 3dsMax 2011, Autodesk introduced the new Caddies for manipulating Editable Poly subobjects. Many users have found these caddies to be troublesome and annoying, as they are often moving around unexpectedly and often blend in to the viewports so well you forget they are present.

Prime Automatic LipSync Tool

Prime AutoLipsync is text to animation Engine olso Audio Animation engine , Auto/manual timing systems and new Voice Recognition System .

whats new:

--v1.1

--new Mirror morph targets

--space = gap mode

when you write spaces on the text it will give you gap between keys , more spaces more gap some people feedback its annoying

so if you turn it off it will ignore any spaces and no gaps between keys .

--v1.11

--bug fix Timing little messed up when you disable "space = gap"

--v1.12

Stone Placement Tools

This script creates stone walls, quad stones pavements and irregular stone patterns for various uses. It's suitable for both realtime and production.

Base Pivot

This script will set the pivot point of all selected objects to be at the centre of their bases.

Vray Material - Metal

recently, i am working on some script for vray material and rendering. i would like to share one of them which is for making vray metal material.

#) purpose of making vray material scripts:
-many vray users are architect who use 3dsmax and vray just for presenting their design. they are not 3d developer or software expert. they don't need to know much about logic and Math behind making materials. if they want to create a simple "gold" they look at many tutorials with different settings which make them confuse to choose the good one.

Smooth Manager

Hey guys, I just made a tool which manages common smoothing modifiers under one tool in 3DS Max.Do let me know what you think of it. Thanks!

 

TurboSmooth Section

 

MeshSmooth Section

 

Tessellate Section

 

Lazy Caddy Controller

Control Hidden and Frozen Objects

what this script does:
1- unfreeze objects by name
2- select freeze objects and move, rotate or scale them without unfreezing them.
--this is useful when you have several frozen objects and you do not want unfreeze all of them to select one of them.

3- select hidden objects, delete, more or...without unhide them

if you have some heavy hidden objects and you need delete them, first you should unhide them, then delete them but with this script you can select hidden objects and just delete them without unhide them.

--how it work,

Convert shell material to standard material

This is a script that I modified to convert a shell material to a standard material. I had been using some other scripts, but they were not working for me.

This has been invaluable for texture baking purposes. It's worked flawlessly for me every time. Now my textures can transfer to other applications with no errors.

Let me know if it's working for you all also.

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