Tagged 'Scripts'

Outliner

751 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

HoHa Camera HandHeld

11 votes

 

Hello.

Here is another script for the community.

I was looking for a good camera shake - handheld generator for 3ds max. Couldn't find any. So I decided to write a script to make that happen. ( Didn't we all? :))

Handheld Desmonstration

 

TurboReverse

9 votes

TurboReverse is a 3ds Max modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UVs. Get it from http://www.mariussilaghi.com/products/turboreverse

Render Region

18 votes

Render Region - 3DS MAX scripted RenderEffect.   While Render Region some versions of Arnold/Mental Ray blacks out everything but the region render after it's done. This scripted RenderEffect  allows the previous image to remain in the VFB, along with the newly rendered region.

- v1.1.1 (24.12.2016) Fixed region detection when HightDPI 125%
- v1.1.0 (22.11.2016) Added 3dsmax 2017 support with HighDPI fix.
- v1.0.1 (20.10.2007) - added support for MAX 2008. 

ToTex Render To Texture

205 votes

TOTEX v3

Moved to github

The project Totex has been moved to gihub so community development is easier

https://github.com/svenfraeys/totex

New Version 3.0

"ToTex" is a render to texture script that gives you the ability to quickly bake multiple textures to a folder. ToTex will start baking all the selected objects with the chose selections and will save it to the specified folder

New features (3.0):

 

- Stability : Bigest issue with ToTex 2.0 was the stability. The ToTex engine is recreated for stronger stability, focussed on high speed expanding.
- Improved User Interface : More compact and focussed on usability
- Auto-Update functionality : Get directly the new features
- New maps in development : xNormal, instant preview and photoshop connection.

 

New features (2.4):

- new improved UI: much more clear design with thumbs
- Element map now works!

New features (2.3):

- Improved UI: a lot more compact design, better overview and more dynamic system
- Expert Mode: press on the *-button at the top, this will show all the maps of totex, you can easily toggle this on and off

New features (2.2):

- Max Merge: Merge a max file when baking, for embedding complex lightscenes, after the bake ToTex go back to your start state
- Render Preset: Override the renderpresets when baking with ToTex, you can choose between three RPS files that you can override to your own render settings.

New features (2.1):

- Preview : with realtime directX shader (Xoliul shader - http://www.laurenscorijn.com/)
- Light Trace Ambient Occlusion
- Gradient Map
- Mask Map
- For Each Material ID
- Selection Bake : Bake only the selected faces

Vray HDRI Light

0 votes

A new tool useful for those who often use VrayDome Light with a VrayHDRI texmap pluged-in. You simply locate the HDR map on your computer, and the script generate a VrayDome light with your HDR file. The HDR is also display in the viewport and you can rotate it by rotating the VrayDome light. There is an additional parameter on the VrayDome light that allows you to enabled or disabled the HDR in the viewport.

 

VrayIES Presets

4 votes

This is my own script, it help lighting with vray ies more easy and faster.

Key features:

- Quick assigned 30 nice IES to vray light.
- IES folder browser and quickly assign to vray light.
- Change VrayIES and Vraylight settings as a group or individually.
- Fast create VrayIES light use geometry shape.
- Create VrayPhysical Camera from Perpective view.

Hope you guys enjoy, I'm still using it and it help me alot!

Install: Extract & copy all file to Script folder. Run script VrayIES_Presets.ms or just drag and drop it to max viewport.

Book Rigger

162 votes

 

BOOK RIGGER V3.0

Book Rigger is the "one click" Page Turn solution for 3ds Max.

With Book Rigger it is extremely easy to make complex and accurate page and book animations inside 3ds Max in a few minutes if not seconds.

 

 

 

 

 

 

Main Features:

Show Materials for selected. Just 1 click!

2 votes

A very simple but EXTREMLY USEFUL script you will use all the time!

With just one click it opens the Slate Material Editor and displays all the materials for the selected objects well organized in a clean view.

Forget about the annoying material picker tool. Add this simple button to your toolbar and every time you want to see the material/s for your current selected object/s just click the button and... Voila!

It will save you a lot of time!

Maxscript 2013 Help CHM creator

10 votes

****
Update: Our friends at Autodesk have released an official CHM for both MXS and SDK!
Get it here: http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=16707768

****

With this tool you can transcode the offline HTML help into a CHM for personal use.

Remember, while these tools are freeware the resulting CHM is still a copyrighted work and you cannot distribut that without permission, so keep the CHM to yourself.

Needed:
-The offline maxscript help files: http://images.autodesk.com/adsk/files/maxscript-2013-help.zip

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