Corona Material Automator
it work for both Corona Physical and Corona Legacy Material. You can change most commonly used parameters, you can add round edges or remove them , you can change triplanar size etc... i've also added some randomnization over Roughness and colors, there is an option to create one material by objects so that you can randomly change their colors and roughness. there is also an option to populate the material editor with the selected objects materials (24 maximum). for those who have used or still use VrayAutomator from Metin Seven, this is highly inspired but for Corona Render. Install by drag and dropping in the viewport, then go to customize, customize user interface, tool bar, category "SimonScripts", create a new toolbar if you haven't got one already, then drag CoronaAutomator inside it. you can see some of my work on Arstation https://www.artstation.com/simon_bourgeois or on my portfolio https://simonbourgeois6.wixsite.com/monsite I hope you'll find this script usefull :)
Comments
update 1.3
it's done, round edges added without removing existing bump , the existing bump is moved to the additional bump, i also did it in reverse when deleting roundedges, it is transfered back to it's original position
it's a good idea, in fact i
it's a good idea, in fact i am doing just that in an other script , i didn't think of using the same technique for the roundedges, i will upgrade that very soon ;)
very cool
very cool script - can i make a suggestion?
When you add teh corona round edges, its great BUT if would be much better if there is an existing BUMP map, that it doesnt delete it BUT it puts the existing BUMP map within the corona round edges 'additional bump mapping'