Tagged 'Scripts'

DoGravity

13 votes

A utility for placing objects at the right height on complicate grounds.
Especially usefull when placing quickly great numbers of peoples, plants and cars on a big area with streets,parks and trottoirs at different heights.
Simply place them on a plan view and then run this utility.

Quite similar to the Drop script for Sketchup, but with some more control.

Copy_Paste_Selected_Properties

8 votes

get a node's properties, select some of them, an apply them to other objects.

FumeFX Priority Simulation

7 votes

Hi all,
This is Jae.
This is a really simple script that can set priority on murtiple fumefx boxes and run it based on their priority.
The priority can be set with arrow buttons in the UI.
It can also choose murtiple scene files and see if the files have fumefx boxes or not and run the simulation.
Hope it can be useful for anyone.
Thank you.

C2IR

12 votes

C2IR_v1.0 GUI

 

 

 

 

 

 

 

Time_Tools

1 vote

A time range tool that will let you specify a range and adjust an animations time range between those 2 values. Its similar in function to maya's time slider except it uses two sliders. It will also allow you to change the frame rate from 10 - 60 FPS using a spinner.

It's my first post, and one of my first scripts.

swapBitmapToMap

5 votes

The script switches any texture file to use a Mental Ray .MAP file instead, but only during rendering. This seems to help with big texture memory consumption.

Since 3ds MAX does not support Mental Ray .MAP, the script temporarily changes the file name to the .MAP file only during rendering and then change it back when rendering is ready.

IF:

Pivot To Vert

8 votes

"Aligns the pivot point to the selected vertex."

wumen

3 votes

[Text added by admin]

This "script" is really just the 3d object stored as a script file. It can serve as an example of how to use setvert and setface to build up a mesh. 

 

Max to Sunflow Exporter

14 votes

This script exports Max scenes for use with the open source renderer Sunflow (http://sunflow.sourceforge.net/). It supports all of the Sunflow shaders, geometry, lights, HDRI, particle systems, GI and photon settings, sampling, bucket setup and camera settings.

Material Editing Tools

3 votes

This Macro Script is to help artists get rid of redundant scene materials,search for objects,keep Material Editor clean and also allow artists to easily select hooked material based on selected object,and vice versa.

 

 

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