Tagged 'Scripts'

RH Object Compare

15 votes

It is ment to be used to compare the amount of visual difference between LODs. Select 2 objects, select if you want to compare them by rendering them out or just by taking a screenshot from the viewport and press start. The script will show an image with red, green and blue colors wich are a representation of the amount of difference between both objects.

RH Check ATS Maps

22 votes

This script goes through all the .max files in a given folder and checks if all the assets in the Asset Tracking System have their status set to "Ok". Once its done it pops an info box thats shows how many files where checked, and then gives you the name of the .max files that were wrong.

modifierUtilities

5 votes

Lets you perform various modifier related tasks on a set of selected objects. For example, takes all the selected objects and adds / removes seperate instances of a specific modifier. Or lets you find any objects in the current selection that contains a specific modifier. Add modifiers to your Favorites area for faster access.

texmapPreview

7 votes

Does a render of the currently selected texmap from the material editor on the objects that it's applied to in the scene. Think of it as something similar to the "Show Map In Viewport" function, except it works with all procedurals (Show Map In Viewport does not always produce correct results) and does a full render instead of doing the openGL viewport preview.

blendedBoxMapMaker

10 votes

Creates a Blended Box Map for your selected objects. Basically, it's box mapping, but the edges of the box are blended so you can place the map on a curved surface and not have horrible seams

Pass Tools

6 votes

-visibility tool : make an object only visible between certain keyframes (optionally with fades)

-material tools: assigns full white material to the selected objects and full black to rest of objects.

assigns matte/shadow material to selected objects.

assigns a material for Ambient Occlusion to selected objects.

Time Wheely

19 votes

Allows to use the mouse wheel to scroll the time slider.

Also includes a struct for using the mouse wheel, that scripters can use in their own scripts.

 

Updates in 1.81:

Added and INI setting: useModifierKeys

Changed is so the INI file settings are updated whenever the script is activated, in stead of just on max start. 

SkinMe

17 votes

This script was created to help in rigging for animation. It works by
selecting and assigning verts to bones, then creating the Skin Modifier
when you are done.

sc_Toggle_Pivotcenter

3 votes

Toggles the Pivot Center

Draw Spline

13 votes

Draw a spline on a surface that optionally tracks the animated surface.

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