Tagged 'Scripts'

TexTools: Toolbox for the texture artist

229 votes

Documentation: http://www.renderhjs.net/textools/

Pop Chinese

1 vote

Working with texture assets which have Chinese characters in their filenames can get very confusing if you can’t read Chinese.


This script helps you out by adding English words to those texture filenames. These English words only serve to help you orient yourself when browsing these files, they don’t actually translate the Chinese text.


64 votes

Problem: The filesize of scenes suddenly increases dramatically. This slows down the workflow since every manual-save and autobackup-save takes long and it fills your fileserver with maxfiles that are very big.

Reason: 3ds max adds notetracks and reactor-collisions to the scene. A common workaround for this problem is ctrl+N (New Scene: Keep Objects and Hierarchy) or to merge your scene into an empty new scene.

Measurement tape

6 votes

This tool will help you visualize distance between two points, it's very handy for people working in architecture. It's not a pure script only Text and tape stretching reflects the distance through a float script controler.

Key Transfer

178 votes

Frames-2-Milliseconds (Frames2MS)

1 vote

A quick converter from Frames to Milliseconds and vice versa

mzp builder

1 vote

When working with large scripts in 3dsMax it's very practical to split the project up in multiple files. When done correctly this loosely resembles an object-oriented approach. Something that maxscript doesn't really support. While working with multiple files is easier than with a single large one, publishing them is more work. This script helps with that.

Polyline Pro

9 votes

Display As Box

5 votes

This is a very small, but useful script for 3ds Max. It can increase the performance of the viewport by showing all objects in the scene as a box, except the selected objects. So you can see the selected objects normally and you can work on it.

Bug report: info@univerpix.hu

Version info:

1.0 (2013. Apr 30.) First release.


10 votes

CorVex is a scripted geometry plugin for 3ds Max aimed at quickly building game level layout and walls. It offers convenient planar mapping controls for geometry that is controlled by spline bases.


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