Designed specifically for Unreal 3 workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.
It is currently being used successfully in full game production and has seen many iterations and bug fixes so far.
The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.
For a full list of features see the attached PDF guide. The guide is also installed with the script and accessible via the interface.