Tagged 'v-ray'

Change Render Engines

4 votes

Change Render Enging ScreenshotV2.1 

Change Render Engines V2.1

The script allows you to do the following:

 - Select any cameras that are in the scene and automatically switch to that view

 - Update the camera list at the touch of a button

 - Assign Production or ActiveShade rendering mode

 - Assign a Render Engine to the Render mode that you are in

Render Node Monitor

3 votes

Multi/Sub Object Material Creator

8 votes

Hi all. Here's my Multi/Sub Object Material Creator.

V.05 Updated UI to a less cumbersome version so it's easier to use. Kudos to Tassel for development)

V.04 Updated to include the option for Mental Ray material preset.

Ui tweaks to seperate the materials It now produces a random colour for each material (thanks to br0t)

Added the option to name your material (thanks to br0t)

V.03 Updated to include Mental Ray materials!

Vray Focal Controller

1 vote

Control Vray's global Focal Distance parameter with a helper node that can be freely re-positioned and animated. Animate the helper node to easily perform rack focus pulls or maintain focus on a given object while the shot camera moves elsewhere.

Feature List:

Vray Light Select Elements

2 votes

—-Description:
—- With One Simple Button Create One VrayLightSelect Element for each Instances Light
—- Rename RenderElement with name of light
-- Ignore Targets

Inspired by the script of "ecXimer" "Auto Render Element VRayLightSelect" I created a new function more simple, with one unique button create one render element VrayLightSelect for each Instances Lights.

MultiCamLister

50 votes

MultiCamLister is the free script for 3ds Max helps to you control cameras in a scene.

MultiCamLister Features:

Supported camera types: Standard, V-Ray, Maxwell, FRY- (just switching between cameras).
The ability to copy and paste the properties from one camera to another one.
Collapsible settings panel.
The ability to delete the selected camera from the scene through the script.
Scalable interface.

V-Ray Material Library

15 votes

A script that makes it very easy to apply materials to objects and material slots.

V-Ray Elements Switcher

5 votes

This script lists all created V-Ray render elements in a window for quickly switching their on/off status.
After running/installing you can find the script in the category "HoferKrol"

changelog:
v2: hopefully fixed bug "unable to access code block local or parameter: width"

V-Ray MultiMatte / Object ID Manager

1 vote

V-Ray MultiMatte and Object ID Manager.

Handling ObjectIDs in Max can be a hassle. This hopefully simplifies life for you. You can:

- Easily set IDs on all selected objects.
- Select objects by their ID.
- List all IDs in the scene
- Clear IDs
- Automatically clear out old MultiMatte Render elements and recreate only the ones you need in the scene!

v2.0:

- Refined UI
- Added incremental add and use next available ID option 

V-Ray Irradiance Map Pre Calc

27 votes

This is a script I created to automatically setup your Irradiance Map for V-Ray. Basically you select what camera you want to render from, select what frame range, the path where you want your Irradience Maps to Generate to and the information automatically goes into your Irradiance settings. It will even create the file for you.

This is useful for companies that send many animations via network rendering by saving time in setting up your irradiances.

If you have any questions please contact me at [email protected]

Updated -
Version 1.1