
V-RayMax Converter PRO is the best tool for convert materials, maps, lights, cameras, proxies, modifiers, helpers, render elements, etc. from various render engines to V-Ray and from V-Ray to Corona Renderer, and also for converting V-Ray materials to Standard materials.
Current version: 4.0020
Supported for conversion:
To V-Ray from:
- Standard (Default Scanline)
- Corona
- FStorm
- Octane
- finalRender
- Arnold (basic)
- Brazil_Advanced (RS v 1.2) material
- NVIDIA iray (unofficial) material.
From V-Ray to:
- Standard (Default Scanline)
- Corona Renderer (v9 or higher)
See full list of supported conversions.
Main features:
- Convert materials, maps, lights, cameras, modifiers, helpers and GI environment from supported renderers to V-Ray and from V-Ray to Corona
- Convert clouds from CoronaSky to VRaySun and vice versa.
- Convert Render Elements to V-Ray (currently supported Scanline RE, Corona RE, FStorm RE, Octane RE) and from V-Ray to Corona
- Convert V-Ray materials|maps to Standard (Default Scanline) materials|maps
- Convert proxies (currently supported from Corona, FStorm, Octane) to V-Ray Proxy (static and animated)
- Convert V-Ray Proxy to Corona Proxy (static and animated)
- Convert standard Bitmaps to VRayBitmap (VRayHDRI) and vice versa
- Convert 3ds Max Physical cameras to V-Ray Physical cameras and vice versa
- Automatic configure ACEScg workflow in V-Ray
- Batch processing for multiple *.max files
- Programmatically interact with most converter functions using built-in maxscript methods (API), which allows you to use the converter without UI and in combination with other 3rd-party scripts.
- ...and more additional tools for adjusting and fixing the scene.