Tagged 'attach'

QuickAttach Suite

0 votes

ECollapse

0 votes

UniAttach-Detacher

21 votes

v3.07 Added fix for detached detach geometry if the source object had incorrect mesh issues.
Добавлено исправление отсоединённой detach-геометрии, если в исходном объекте были проблемы некорректной сетки.

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Attach Selected

0 votes

3dsMax Script for Attaching Selected Objects .

- Works on Geometries and Shapes .

- The First Selected Object will be the Main Object .

Sometimes when using Other Scripts for Attaching Objects you get wrong materials when containing Multi Sub Materials , So I made this Script to solve this Problem .

- After Installing , the script will be add to QuadMenu 1 (RightClick Menu) "Attach Selected" .

Attach All Selection ( maxscript )

0 votes

- Attaches selected objects
- Attaches groups and splines to a single geometry
- Create a button or assign a script to a hotkey

Attach by Same Material

2 votes

Attached all geometry with the same material to the currently selected object. This collapses to editable poly first, so make sure you're cool with that before you click. :)

Created for merging objects in heavy architecture scenes recieved in Max format with large numbers of individual objects.

Quick Attach

22 votes

This script quickly brings together a large number of objects. just this script can be used to reset Xforms.

BadShell: Nested Shell and Multimaterial Detection

2 votes

Detects and selects objects with nested shell and multi materials so they can be addressed by the artist.

PipeSystem

2 votes

Pipe System

A 3dsMax-Tool written in MaxScript

 

2017 April 03 - Tommy Dräger

MaxMail

2 votes

I'm working on a mailscript in my spare time.
I have figured out how to send mail
This is not yet with a ui, but this is a function you can use in your scripts. This is written with dotnet and maxscript.

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