Tagged 'quad'

Automat - Artist Workflow Tools

4 votes

Automat banner

A large collection of time-saving scripts all organized into a simple and clean interface.

SCRIPTS included: Pivot Tool, Imagebar, SpinScatter, Miror Tool, Zipper Tool, Object Tools, Image Check Tools, Model Diagnostic Tool, Mat/Smooth Tool, Nubbins script launcher, Match Properties Tool, Object Cleaner, Golden Ratio Tool, Subdivision Calculator, Jumble Tool, JunkBox, and more.

Check Non-Quad Polygons

0 votes

This simple script allows you to display the faces of a object EditPoly  that have less or more of the 4 sides (quad). It's a updates of tutorial in the

GQuadSphere

3 votes

 

GQuadSphere script will add Quadsphere to your tools (Create-Standard Primitives-GQuadSphere)

This script allows creating correct sphere with quad topology unlike using turbosmooth over a box.

When creating quadsphere you can set up radius, Subdivision (max 3).

Also you can create hemispheres (capped and open)

Installation: copy GQsphere.ms to your script startup directory or to
C:\Program Files\Autodesk\3ds Max 2016\scripts\Startup\

GTVFX-LIB_layerIsolate

1 vote

 

Adds an option to your display quad menu to isolate by layer.

Works with your object selection. Hides all layers that none of the objects in your selection belong to.

 

 

 

PolyNurbs 1.0 - Released

20 votes

PolyNurbs is a tool to convert nurbs objects to quad poly.

Polynurbs

A lot of us want to use nurbs or spline to make our quad meshes. I have tried a lot of solutions, scripts, surface modifier, turn to poly and detriangulate... but no one works as we want.

With PolyNurbs you can:

Quad Cap

35 votes

Quad Cap is a 3Ds Max script that is designed to produce fast quad caps for even sided polygons saving you time and energy. Why do it manually if you can do it automatically?

Here are some of the benefits you get:
• Save time and energy to model what’s really important
• Perfect quad topology for you cylinders and spheres
• Subdivides perfectly
• Improves hard surfaces modeling and even organic modeling • Plus many more I can’t think of know

Quad Cylinder

17 votes

Since I've written a few functions to make my life easier while working on the Gear primitive (plus one that I later discarded, intended to fill holes), I figured I could just as well make a quad cylinder as a much simpler example how to tie these functions together. Enjoy and feel free to rip the code apart and reuse it.

Quad enhance

32 votes

These few scripts adds some new functions to your quad menu like hiding,selecting and isolating by objects layer or material.

QuadSphere

8 votes

QuadSphere is an Object Plugin that creates spheres made of quads, which are useful for low polygon modeling and mesh subdivision.

Unlike TurboSmooth, with QuadSphere you can specify a level of subdivisions that is not power of 2. Another advantage is that the areas of the faces are more evenly distributed than using a Box with TurboSmooth.

Additionally you can unify the Materials IDs, create hemispheres with or without caps, and convert the object to poly with a single click.

rapidTools toolset

29 votes

The Download is now live on the rapidTools website!

*** WEBSITE AVAILABLE FROM BRAZIL AND CHINA AGAIN ***

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