Tagged 'smooth'

Polygon Creator

62 votes


This script is very useful for car exterior modelling. It allows you to create really smooth polygonal surface using splines or NURBS curves to control the shape of the surface. Also allows you to control the edge loops of the surface. With this script you have to draw only the borders of the surface you want. Watch the video or the help page for more information!

AndyE Tools v1.0

36 votes

Orionflame 4

31 votes

Orionflame 4 is the successor of the acclaimed production-proven modeling toolset for 3ds max, featuring a completely redesigned and rewritten core architecture, along with several new powerful modeling tools.

Experience the difference yourself.

Note: this is a commercial script

Hard / Soft Edge

31 votes

2011-12-26:
This script has had a massive update. It's now a plugin called EdgeSmooth and can now be found here: http://www.scriptspot.com/3ds-max/scripts/edgesmooth

Smooth Manager

26 votes

This script helps you to manage Mesh/Turbo Smooth modifiers in the scene for all as well as selected objects in the scene

PolyNurbs 1.0 - Released

20 votes

PolyNurbs is a tool to convert nurbs objects to quad poly.

Polynurbs

A lot of us want to use nurbs or spline to make our quad meshes. I have tried a lot of solutions, scripts, surface modifier, turn to poly and detriangulate... but no one works as we want.

With PolyNurbs you can:

CAD Cleaner

12 votes

A utility script to weld vertices and clean up smoothing in imported/converted CAD models. Works on Editable_Mesh objects in selection. Does not work on objects with an Edit_Mesh or Edit_Poly modifier applied. I use this to do a first-pass quick cleanup on imported SolidEdge models; it helps eliminate duplicate faces and odd smoothing groups.

StrTools

12 votes

Quick tools in one place. Dockbar!

Vertex Normals Stitcher

8 votes

This script averages vertex normals at the borders (Open Edges).

It allows you to smooth a surfaces after separating vertexs / edges / faces.
(example: after detaching faces or splitting edges).
It still keeping a hard Edges if the object have multiple Smoothing Group ID

Images shown are not a welding operation

New UI :

Weld and Smooth

1 vote
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