Tagged 'vertices'

Vertex Aligner

1 vote

A 3dsMax Script for Aligning Vertices by 2 or 4 Points

it Works with [Poly/Mesh/Shapes].

Install: Drag and drop the downloaded mzp file to 3dsmax viewport or from Scripting Menu/Run Script. after that you can find it in _My Sceripts_ Category, you can add it to quad menu or toolbar or assign shortcut to it.

How It Works:

Refine By Distance

1 vote

 

3DS Max Script to Add 2 Vertices on each Selected Vertex by Specific Distance or to All Vertices if no Vertex Selected . Left of the Vertex will be Towered the Previous Vertex . Work on Multi Selected Shapes .

Box From Vertices

1 vote

Simple Script to Create Box from Selected Vertices (You can use it as snap reference)
The Box Rotation Depends on the Current Coordinate System :
- local , Parent , Node.Transform .
- other than that it'll use the view system .
- it works with (Poly,Mesh) Objects or Modifiers , and shapes (will be Converted to editable Spline) .
The Created Box Name will be "Box_Helper" placed in Layer Called "Snap_Helpers" .

Snap Verts

7 votes

Snaps selected vertices to the closest vertices of the target object.
Works on Editable_Poly and Edit_Poly, at any level in any modifier stack.
Also works inside the same mesh (if you pick the same object as target object)

This is based on this script: http://visionlore.com/lab/snapverttovert.php

Vertices to Splines

0 votes

Generate splines from the normals of mesh vertices.

This script is useful to create quick hair/fur splines or special effects.
It’s an incredibly powerful tool when used in conjunction with TurboSplines script to create things like tentacles, spikes, spines, appendices, etc.

You can set the number of splines, length, number of knots, variation and chaos.

Spline Data

1 vote

Spline Data 3dsmax script - banner

Splines overview instantly

 

SwapTwoVert

3 votes

Added Fix tool if created bug-Faces

UniCollapse

12 votes


ESC+KEY SCRIPT

v2.6: Collapse on Edit_Poly modifier using Scale Transform Type-In

And all this works by single button

Uni-Chamfer

6 votes

Using single one hotkey of Chamfer, works with:
Используя единственную горячую кнопку для Chamfer, работает с:
Edit_Poly: [Vertices, Edges, Faces(inset)] 
Editable_poly: [Vertices, Edges, Faces(inset)] 
Edit_mesh: [Vertices, Edges] 
Editable_mesh: [Vertices, Edges] 
Edit_Spline: [knots (Fillet), 
Spline sub-obj (Outline)] 
SplineShape: [knots (Fillet), Spline sub-obj (Outline)] 
line: [knots (Fillet), 
Spline sub-obj (Outline)] 

Weld and Smooth

1 vote