Box From Vertices

1 vote
Version: 
1.0
Author Name: 
Obaida

Simple Script to Create Box from Selected Vertices (You can use it as snap reference)
The Box Rotation Depends on the Current Coordinate System :
- local , Parent , Node.Transform .
- other than that it'll use the view system .
- it works with (Poly,Mesh) Objects or Modifiers , and shapes (will be Converted to editable Spline) .
The Created Box Name will be "Box_Helper" placed in Layer Called "Snap_Helpers" .

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
obaida's picture

I didn't test it in max 2022

I didn't test it in max 2022 , i'll check for that
about the Macros i Update the script You can redownload
- Add macro script .
- Now its Working with max 2022 .
-- Actually I have to update all my Scripts to work with Max 2022 !! .

lol200004's picture

–°ompatible with 3ds max 2022.1?

Thanks for the answer. I checked on several versions and in the latest 2022.1 the script does not work, in previous versions 2021 2020 everything is fine.

obaida's picture

thanks

i'm glad u like it , its ms script so it works directly on selected vertices by run script or drag & drop on max viewport , not mcr
if you want to run it inside 3dsmax you need to make mcr to it .

lol200004's picture

How install Box From Vertices?

Cool idea, but what category is it installed in? I can't find how to get the .mse script to work. Thanks

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.