Tagged 'View'

"View and Zoom Extents Selected" macro buttons

0 votes

Simple macro buttons to set active view and run "Zoom Extents Selected" command. (If no object selected, "Zoom Extents" instead.) So you don't lose track of objects while switching views.

 

 

 

ASvoe_ViewHotBox_MENU

0 votes

Creates a quick menu for changing views and other useful features of the viewport. Assign the key to z.
double-clicking on z will display the standard 3ds MAX function.
See the attached file for more information.

Clean Retimers

3 votes

A little scipt for removing retimers from scene, because they cause huuuuuuuuuge performance slowdown.

Fstorm camera from view

1 vote

f storm camera from view, creates fstorm camera, and a standard one from view then switches from standard camer to fstorm.. you can do this manually but we got scripts..

.mcr file, find under fstorm category add to toolbar or .ms file drag and drop onto max viewport, or open .ms file and drag drop the selected content onto the toolbar and it will create a button for you

Save & Restore Views

7 votes

A simple script that is pretty similar to max's own "Save active perspective view" and "Restore active perspective view" functionality just that there are 5 slots with preview images. Un-comment the first 2 lines to install it as a macroscript. Click the little lock symbol to save a view, click the image button to restore it. 

Slate - View Selected

21 votes

This free MaxScript instantly displays the material of the selected object (or objects) in a new view in the Slate Material Editor. Currently, Slate does not have a quick and easy way to do this. Slate View Selected allows you to create multiple views as well. You can close the script dialog box and the script will continue to run until you re-run the script where you can stop it. In the dialog box you can also set a "display max" so that if you select a large number of objects, Slate won't waste time collecting and displaying all the materials used by objects in the selection.

Slice by VerticalHorizontal View

9 votes

v1.2 Fixed bug if shifted Pivot point

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Smart Camera View 2

0 votes

Smart Camera View 2.99 — FINAL UPDATE FOR VERSION 2

A major upgrade from Smart Camera View 1 (fomerly known as D95 Camera View), with many important additional features. This script is intended to replace the default Camera View (C) in 3dsMax with some cool functions. It will save you a lot of time when setting camera, especially in scenes that has multiple cameras with different aspect ratios.

CHANGELOG (LASTED VERSION)

2.99 | 10/01/2022

Smart Camera View 3

1 vote

A major upgrade from Smart Camera View 2. While still sharing the same idea as previous version, version 3 actually has been completely rewritten from scratch, based on a brand new algorithm and workflow, for speed and performance, with a lot of new features. This script is intended to replace the default Camera View (C) in 3dsMax with many cool functions. 

 

 

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Sweep Get Section

0 votes

3dsMax Script for Simplifying the Process of Editing Sweep Modifier's Section .

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