Tagged 'View'

Clean Retimers

2 votes

A little scipt for removing retimers from scene, because they cause huuuuuuuuuge performance slowdown.

Views + zoom

6 votes

v2.1 Fixed bug of align view to face


Now is not necessary to press the Zoom Extents Selected, when switching of view.
Теперь не надо нажимать Zoom Extents Selected когда переключаешь вид.

Slice by VerticalHorizontal View

8 votes

v1.2 Fixed bug if shifted Pivot point

ViewDirection Mover

0 votes

Save & Restore Views

5 votes

A simple script that is pretty similar to max's own "Save active perspective view" and "Restore active perspective view" functionality just that there are 5 slots with preview images. Un-comment the first 2 lines to install it as a macroscript. Click the little lock symbol to save a view, click the image button to restore it. 

"View and Zoom Extents Selected" macro buttons

0 votes

Simple macro buttons to set active view and run "Zoom Extents Selected" command. (If no object selected, "Zoom Extents" instead.) So you don't lose track of objects while switching views.

 

 

 

Slate - View Selected

20 votes

This free MaxScript instantly displays the material of the selected object (or objects) in a new view in the Slate Material Editor. Currently, Slate does not have a quick and easy way to do this. Slate View Selected allows you to create multiple views as well. You can close the script dialog box and the script will continue to run until you re-run the script where you can stop it. In the dialog box you can also set a "display max" so that if you select a large number of objects, Slate won't waste time collecting and displaying all the materials used by objects in the selection.

View Grabber

20 votes

The purpose of this script is to help grab a bunch of still shots based off of the perspective viewport, or other cameras in the scene and to prepare them for rendering.

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