Tagged 'Lights'

WkSpaceLights

4 votes

"This script simulates global illumination. Based on the skyDome principle - it allows you to choose an object as a light emmiter - it will hold one light on each of its vertices. Light color - intensity and common parameters depend either on the value of the softselection you made on the vertices - or on the diffuse map used by the support.

WhoIncludesMe

8 votes

Makes a list of lights that have the picked object in their Include list.

Light_List

6 votes

"This is an update of the original Light Listener script made by Frank DeLise.Changes: Name field expanded now supports longer names than the original 6 characters. Backup original version (Macro_LightList.mcr) before installing this."

Nurbs Light

5 votes

"Nurbs Light places omni lights on any NURBS surface (along iso lines) in order to simulate area light. This will result in soft shadows and GI look.
Version 1.7 Update: all lights are created as instances - updating lights should work bit faster - also Cast Shadows checkbox bug removed.

E-Light

28 votes

This script generates a geosphere with lights on its vertices. The lights can be coloured using a bitmap. The settings let you create a lightdome that simulates complex environment light.

SkyDome

7 votes

A simple utility to simulate diffuse outdoor daylight from clouded sky by creating a hemisphere and lights at each vertex using the color of the diffuse map.

realtrees Shadows

4 votes

Tired of creating shadows for your realtrees by hand? You're gonna love this script. Select the trees within your scene that you want to create shadows for and the script does the rest. You can choose between two shadow creation methods. A simple plane cr

ThreePoint

6 votes

"Quickly sets up a 3-point lighting setup in your scene.
version 1.11 Modified the light presets slightly."

LightControl

4 votes

A lightboy type interface that lets you change multiple parameters in your scene lights quickly and easily. This is basically our LightUtilities script but without the extra floater - to be used in case you don't want all the other utilities - just the LightControl Floater.

quickLightIE

7 votes

Let's you quickly add or subtract a selection of objects to a selection of lights. Pick the objects that need to be added or subtracted - hit the first button. Choose to add or subtract - then hit the second button. Objects will be added to existing list - so if it's already got an exclude list - they'll be added to that. If it has an include list - well - they'll be added to that.

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