Tagged 'Animation'

Attribute Keyer

4 votes

"Similar to Maya's Channel Box - lets you key and view multiple animated parameters of all selected objects at once. This script allows you to easily view - and animate attributes on any number of selected objects - as well as animate Position - Rotation - or scale for the objects.

Auto-Link

3 votes

This macroscript adds an "Auto-Link" mode and allows to link objects very quickly when using "Paint selection region" method in the main toolbar. But it works with any selection method and "Ctrl+click". This mode is helpfull if you often need to link a lot of objects together.

Automatic animate Treads

0 votes

A tool i made automating some tutorials that i wach of wiring to make tank treads also can it be used for conveyor belt, in the video explain how it works, i tested in max 2012 and 2013, i assume will work in 2009 , 2010, 2011.
is a very simple script, but it was very useful for me

AutoNoise

3 votes

"This script adds random movement and rotation to multiple objects automatically."

AutoRigger

3 votes

I proudly present the AutoRigger

The AutoRigger will exist of 5 parts:
LegRigger,
ArmRigger,
SpineRigger,
FaceRigger,
RigMaker 

Autoweight - Automatic skinning tool for 3ds Max

20 votes

Autoweight is a script designed for 3D Studio Max helping you speeding up the skinning process of characters and machines.
You define special polygon regions and the script finds the appropriate bones, calculates the appropriate skin-vertices and sets up smooth transitions between those regions.

There are also Youtube video tutorials explaining the script step-by-step.

The new version 1.0 comes with an installer so you don't need to hassle around with the mzp-stuff anymore.

Bake

24 votes

Bake various properties of objects (ie. procedurally animated object into animated meshes - procedural animation into simple keys - etc).

Bake Animation to new Object

2 votes

This simple MaxScript is extremely useful for copying animation from one object to another.

The script is free as part of my scriptpack. Instructions to download all my scripts are here.

To use

Bake Objects

5 votes

Allows baking of animation keys on the transform tracks for any selected objects.

Options include:

- Active time range or range limiting with adjustable step size.

Bake Splines Animation

0 votes

Bakes the animation of one or more selected shapes to vertex animation, with a series of options.

Set: animation range (start/end), sample rate, action over original shapes (hide/delete/none).

Support for: modifiers animation / hierarchy animation / transform (position/rotation/scale) animation.
Pending support for space warp animation.

Compatible with 3dsMax 2012 and higher.

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