Tagged '3dsmax'

BasketBallMaker

3 votes

This MAXScript will help you to build basketball of editable_poly objects in 3dsMax. 

Volleyball,football modeling has existed,the supplementary basketball modeling script.

Object-Bound Camera Clipping

1 vote

Description

Adds additional controls to the selected camera for driving clipping planes using objects in the scene.

Object-Bound Camera Clipping 3ds Max script

Features

FaceExtruder

1 vote

FaceExtruder is a small tool for randomly extruding faces written in MAXScript.

usage method:

1. Select an object (it needs to be converted to editable poly).

2. Set the maximum and minimum values of random extrusion height.

3. Click the "Extrude" button and wait for completion! (Green completion progress is displayed at the top of the window)

2Dextruder

1 vote

The 2DExtruder random extrusion plug-in is a MAXScript script that can randomly extrude the thickness of multiple selected spline shapes, and also set simple growth animation.

Main features

3DS Max - Script - Import Obj And Keep Duplicate Names

0 votes

This script will allow you to import OBJ files and keep the incoming names even if the current scene contains objects with the same names

Spline Arrow

2 votes

Easily and quickly create a variety of arrow splines in 3ds Max with this spline plugin. Users can further customize the shape with the parameters exposed in the rollout. Check out the video below to see it in action.

3DS Max - Plugin - MatchMaterialAndUVs v2 0

0 votes

This script I created allows the user to match a source's material, UVW Maps, and Unwrap UVW(you can choose what you like to apply from those 3), with the possibility of preserving the targets existent similar modifiers or replacing those with the source's ones.
Please whatch the video to see all the features present in the dialog box that opens up, and how to use the script.

Note: This script is a major upgrade for a script I've done before: https://youtu.be/_Cl0L-6iyIs?si=ZoMj4x-qSSykWDmI

Multimaterial from Files

0 votes

The script lets you pick multiple image files from your drive and creates one material per file, with the image assigned as diffuse texture, and builds a multimaterial with all of them. Then assigns the multimaterial to the selected objects.

Duplicurver

2 votes

Duplicurver is a game-changing Maxscript tool that brings the power and versatility of ZBrush's IMM (Insert Multi Mesh) Curve brush directly to Autodesk 3ds Max. This tool serves as a highly beneficial asset for artists and 3D professionals, allowing them to replicate and deform meshes along a path with unprecedented ease and efficiency.

SplineSkin

1 vote

3DsMAX Spline Skin plugin, a plugin that converts 3D objects into spline wrapped shapes with just one click.

Update later

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