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Hi..
this script converts all scene VRay materials to max's standard material.
it keeps diffuse color and diffuse map. right now it works with multi sub-object materials if you guys found it useful ,I can add support for other maps like transparency and reflection, refraction and etc.
Simple utility to make it easier to move scenes from a rendering engine to another. Some work have to be done in terms of materials or types of engines, but it will progress step by step. In the following table you can appreciate the possibilities of the script at this moment:
Help file explaining the whole process included with script.
Submitted by Marco Brunetta on Fri, 2009-07-17 12:55
17
votes
A simple script that can be used to merge individual .mat files (material libraries) into one big file. Pretty lame interface, but it gets the job done. Feel free to modify as needed.
Submitted by Marco Brunetta on Wed, 2008-05-07 07:48
47
votes
MatManager is a collection of tools created to help
you, the artist, control your materials and allow you to make the most of
them. It was designed to complement 3D Studio, keeping a clean and
streamlined interface where every action takes as few clicks as
possible.
This simple script, allows to accelerate the workflow in 3DSMax.
It assembles the normals tools of Selection, cloning, Hide, Freeze, Color, Rendering and Convert object in an only window allowing a fast search. Very useful for all the uses.