PolyFX

25 votes
Version: 
3.0
Date Updated: 
04/03/2014
Author Name: 
Vladislav

Script for simple animation appearance / disappearance of the object.

Additional Info: 

 

PolyFX is a useful tool for creating animation effects such as the appearance or disappearance of the object and others. This tool can be used in promotional video, TV, game development, etc.

Key Features

  • Three working modes: Key, Controller and Particle.
  • Working with elements of geometry.
  • Built-in editor curves.
  • Support animation by textures in a mode “Particle”.
  • Three built-in tools: Slice Fragmentation, Pattern Fragmentation and Quick Detach.
  • Bake animation (actual for the modes “Controller” and “Particle”).

Limitation of demo version

  • Can not animate elements.
  • All parameters in the group “Transform” have a limited range.
  • Parameter “Curve.step” has limited to 5.
  • Tool “Slice Frag.” has a limit on the number of fragments to 10.
  • Limited number of layers to 3.
  • Can not set the color of objects.
  • Can not set the material of objects.
  • Can not set checkbox “Auto Update” in mode “Key”.
  • ll parameters in the group “Transform” have a limited range.

Changelog

v3.0

  • Added mode “Particle”.
  • Added “Transform by Map” in “Particle” mode.
  • Added tool “Pattern Frag.”.
  • Added tool “Quick Detach”.
  • Improved tool “Slice Frag.”.
  • Improved work with layers (Layers work only in “Key” mode).
  • Saving all settings script to a file.
  • Fixed many bugs.

v2.6

  • Added mode “Controller”.
  • Added tool “Slice Fragmentation”.
  • Support for layers.
  • Added tool “Collapse Controller” for “Controller” mode.
  • Utility for cleaning garbage collection.
  • Increased speed.

v2.51

  • Fix Bug (Speed and StartFrame).

v2.5

  • Added ability to set the name of the object / group.
  • Added ability to set color and material objects.
  • Added curve editor.
  • Added modifier Normal.
  • Increased speed of many parameters.

v2.1

  • Added the ability to work with the elements.
  • Added checkbox “Auto Time Range”.
  • Added three spinners: “Position X, Y and Z”.
  • Added spinner “Max. Scale”.
  • Modified to work with helpers.

v2.0

  • Added ability to work with objects of class Helpers.
  • Added the following spinners: “Min. Scale”, “Random Rot.”, “Random Pos.”, “Normal Pos.”, “Seeds” and three spinners to adjust the angle of rotation.
  • Smoothness renamed to Falloff.
  • Now checkboxes “Anim. Visibility”, “Reverse”, “Invert” and most spinners instantly show a change in the viewport.
  • Partially rewritten interface.

v1.01

  • Added spinner “Start Frame”.

v1.0

  • First Version.

After purchasing PolyFX you also get FoldMeshFX for free!

 

Version Requirement: 
3ds max 2010 - 2017
Video URL: 
AttachmentSize
polyfx_v3.0_demo.zip217.38 KB
polyfx_v2.6_lite.mzp136.44 KB
polyfx_v2.5_lite.mse230.79 KB
polyfx_v2.0.mse222.28 KB
polyfx_v1.01.mse210 KB

Comments

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burdurky's picture

Dissapearing Mesh solved

https://www.youtube.com/watch?v=u1erj5mkmWo

He had the same issue in this youtube tut above called

PolyFX | Tutorial: Transformation of one object in another

at about 2.50 he explains the disappearing mesh, easy.

BodyulCG's picture

Installation

Hello,
Installation instructions you can read in Readme.txt file. It is located in the archive together with the file PolyFX_*.mzp

vishal2404's picture

installation

hi how to install polyfx in 3d max?

 

temideep's picture

hi

Do you have welder script for 3ds max 2014?

fajar's picture

damn why this post always on

damn why this post always on top ?

dnashj33's picture

Same thing, here. I simply

Same thing, here. I simply cannot get it to work. Just purchased the script a few days ago and can't get a thing out of it. Not in Max 2014 or 2016. Even on a simple plane, sphere, teapot...doesn't matter. When I push CREATE ANIMATION > scrub the timeline, all the fragments that were created are non-visible in the viewport.

EDIT: After sending a message to the author of the script and getting a response, there seems to be a step not shown in any of the videos, and that is the need to scale the polygons in the graph editor at the bottom of the panel.

I think there is a bug, though, as you cannot edit the scale...even though it is shown as the default curve. You HAVE TO SELECT IT FROM THE MENU, REGARDLESS. Once you do, then you can edit the curve. I demonstrate that, in this brief video.

https://youtu.be/tM5gFkmeu0Q

Sen's picture

Hi , Run perfectly in max

Hi ,

Run perfectly in max 2015 for me .

zdragas's picture

Max 2015

When can we expect a version for max 2015?

BodyulCG's picture

...

mr.ravichaurasia, here looked?

mr.ravichaurasia's picture

i cant find polyfx after

i cant find polyfx after install???

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