ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
A fully 3D - graphical - animated blackjack game written 100% in MaxScript.
Tired of working on your current Max scene? Just click the MaxJack button to escape the drudgery of modeling and animation. MaxJack will hold your scene for you and
Removes the antialias between two objects; lets you render an animation automatically in eg 8 directions; lens/out-sync de- or increase the bitmapoutpitsize proportional to the camera-lens
Submitted by Lindsay Jorgensen on Fri, 2006-10-20 20:45
9
votes
"Resets the various things reset x-form does - but independently - and /or jointly. It works with hierchy's - but only if children in the hierchy are selected also."
Submitted by Ionut Matasaru on Fri, 2006-10-20 20:45
6
votes
"'Spike detector' is intended to help game developers who are using 3DStudio Max to create the graphics for their games.This script will help to remove the errors in the meshes generated by the spikey faces that slow down the 3d engine performance. Spike definition:A spike is a very small face in which the distance from one vertex to the opposite edge in the same face is very small."
Submitted by Andrew Oakley on Fri, 2006-10-20 20:45
9
votes
"With a completely new and improved interface. Gametools offers every artist using Max a wide variety of helpful tools when editing their models. Inside GameTools there are now 5 improved and brand new utilities!
Submitted by Michael and Joh... on Fri, 2006-10-20 20:45
32
votes
This Script is a complete package for building game levels in max - and is an essential tool for building Half-Life - Counter-Strike and Quake Levels. Building your level is easy - all you have to do is draw where you want your walls to be created - and then click on the walls where you would like doors or windows placed. Floors can be created with a single click and then copied to make ceilings.