Tagged '3ds max'

Viewport Snap

2 votes

Viewport snap scripts snaps to the orthographic viewport that's closest to the current orthographic, perspective or camera view. It also frames current selection to fit into new view. If viewport that is snaps to is closest to the bottom or top orthographic views script will also try to detect the orientation of the current view and orient new view correctly.

This script is meant to replace repetitive task of switching to the top, side, bottom etc. views while modeling.

MultiCamLister

50 votes

MultiCamLister is the free script for 3ds Max helps to you control cameras in a scene.

MultiCamLister Features:

Supported camera types: Standard, V-Ray, Maxwell, FRY- (just switching between cameras).
The ability to copy and paste the properties from one camera to another one.
Collapsible settings panel.
The ability to delete the selected camera from the scene through the script.
Scalable interface.

Grow

0 votes

with this script you can create a stem and put as much as you will various of leaf or flower or any other object that you want on it and it will grow.
Very useful and powerful for creating ads.

Instance Material and Modifiers Tools

1 vote

This Script for Instancing the Material and Modifiers Between Objects .
The Aim of it is to Generate Aligned Modifier Like in case of UVWMap or Slice or Symmetry ..
it works with all Modifiers that have Gizmo or Mirror Sublevel (Property) and the Slice Modifier .
its Combined of 4 scripts

+ALT - Delete Materials and Modifiers of Selected Objects.
+CTRL - Instancing The Material and First Modifier from Picked Object to Selected Objects .
+SHIFT - Instance Material and All Modifiers from Picked Object to Selected Objects .

Batch Save 3ds Max Files to Previous Version

4 votes

Script for saving 3ds Max files and Material Libraries* to the previous version in batch mode

*Batch saving Material Libraries to the previous version requires 3ds Max 2023 Update 1 or newest

 
 

Debris Maker

24 votes

The Debris maker creates several types of debris quickly with user defined levels of detail, irregularity and chaos, and can create a particle flow with the geometry instanced into it.

 

 

Lime Exporter 3dsmax to Lumion

4 votes

Lime Exporter is a tool who allow you to export all textures and scene ready to work to LUMION.

This tool allow to convert Vray or Corona and Fstorm to Lumion.

It's not a simplicity Exporter, it's keep all the compatible settings...

Export all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.
Keep your plugin up to date with the internal update fonction.

Drag and Drop LMInstaller.mse to your 3dsmax viewport and let's the plugin install.

Detach by material ID

2 votes

I'm working as an architectural visualizer at MIR. usually i import files from OBJs. this little script splits the single imprted obj into different parts and gives the new node/object the name of the material it originally had.

Thats what i use it for but it does the same thing for any object with sub-materials.
let me know if theres any problems

3D-Plexus

1 vote

This Script is 3D-Plexus for 3ds max.

Oblong and Oblong Void Primitives

2 votes

Oblong and Oblong Void is a pack of two primitives for 3DS Max.
Change parameters in real time. Map coordinates. Separated materials ID.