Tagged '3ds max'

Create Vray Camera from Perspective View

6 votes

This is a script that will allow you to create a Max Standard Target Camera (Ctrl+C) at the click of a button. More importantly it will allow you to create a VRay Phycical Camera from prespect view at the touch of a button. No more having to align your Vray-camera with the standard Max Camera. You can also choose which camera to display in the selected viewport from a drop-down list

 

 

VRay Studio Tools

5 votes

Tools for studio setup and soft studio light.

Mr. Clean - Scene Cleanup Tools for Max and VRay

7 votes

3DS Max - Convert Unique Objects To Instances - Plugin

8 votes

In this video, I will present you with a new plugin I created that converts unique object/objects into instances of a selected source object.

C-Ray - Camera Raycast Tool

3 votes

Tool for creating eye-rays for a camera

Easy and fast way to make raytracing visible. You can see what will be reflected on the selected face BEFORE you've ever pressed the render button.
This is very usefull at the lighting process to place lights and reflectors.
Sometimes you will be surprised were the rays trace to.

Functionality:

The tool creates rays (splines), which are traced from the camera over the selected faces of an object.

Chain Rigger

7 votes

Description:

Tool for creating a rigged chain along a spline.

Functions:

* create a chain of 1 or 2 different chain segments along a spline
* spline can be animated or linked and the chain will follow
* when spline is closed chain drive can be animated by an objects X-Rotation
* chain drive speed can be ajusted by a radius (of the rotation motor-object)

Manual:

Please watch video tutorial below.

* create a spline and 1 or 2 chain elements
* run script and select objects

3DS Max - Unhide By Pick - Plugin

5 votes

This new script I created will allow the user to unhide objects using the mouse button, by temporarily hiding the current scene and unhiding all hidden objects so you can pick the objects you like to unhide. After picking the objects you can right-click and your original scene is back again plus the objects you've picked.

Max to Fusion

4 votes

Bake selected scene objects and export an FBX file which can be loaded into Eyeon Fusion to assist with compositing. Offers greater control and flexibility than the standard FBX exporter.

 

UPDATE LOG

v1.1

New Features suggested by Colin James at Blur Studios

ID Birlestirici (ID Combiner)

0 votes

LOD Creator

64 votes

Here's my version of LOD creation script, it uses multiRes modifier. It works on multiple geometry and retains the geo type. It retains the skin modifier too, so you can run on a skinned character as well. Feel free to use this script and lemme know if you want me to add any feature to it or if it has any bugs.