Tagged 'materials'

Attach Mesh by Material

26 votes

Easy way to make single mesh from array of objects with the same material.

Monster Matte

23 votes

alyScripts_v1.04

23 votes

 

 

Hello!

This scriptpack contains some simple scripts, which can optimize your workflow.

Version 1.04 includes 7 scrips grouped into following categories:

- object scattering

- maps and materials

- landscape modeling

I hope you find them useful.

Let me know if you find any bugs.

Best regards.

 

MatShift

22 votes

MatShift is a thin pack of ops for shifting materials
between Scene, Material Editor slots and current Library.

FinalRender Material Converter

20 votes

This plugin adds a single button to your Interface. When you open it you can:

+ convert Standard to FinalRender Material
+ convert FinalRender Material to Standard Material
+ Show all (diffusemap) textures in view port

Additionally you can manually reassign the slots for the texturemaps.

Copy/Paste Material to File

18 votes

This script was inspired by Copy/Paste Obects v0.2 by Christopher Grant .

library collector

17 votes

A simple script that can be used to merge individual .mat files (material libraries) into one big file. Pretty lame interface, but it gets the job done. Feel free to modify as needed.

MapController

14 votes

Simple script that changes some basic material parameters for selected objects. Works with Standard and Vray Materials.

on/off Amount paramers for diffuse, opacity, reflection, refraction, bump, displacement, selfillumination.

Not Anonther Bitmap Path Checker

13 votes

You know when you leave an animation test rendering at night so that you can see what the camera work looks like, and then the next morning you find that the scene had a bitmap with a bad path and nothing happened?

Rise your hand if that has ever happened to you!! How many times have you wished there was a way to avoid this?? WELL NOW THERE IS!!!

Assembly Tool

11 votes


Assembly Tool
is a massive set of useful scripts and tools gathered in one place! It is a real friend and permanent assistant in artists' daily work, which can help to work faster, more efficiently and more productive! Assembly Tool can help to optimize many areas of 3ds Max workflows, accelerate the performance of your work in 3ds Max in general and make it much easier and more fun!

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