Tagged 'VRay'

VrayColorTool

13 votes

The vrayColorTool will insert vraycolormaps into every available textureslot in the diffusechannel of a material. The new vraycolormap will hold the appropriate colorvalue. This wil enable artists to convert materials to a gamma-oriented workflow. The script will also remove the vraycolormaps if needed.

Gtools_FogColor

7 votes

Let’s you modify the saturation of the Vray Fog color with Float numbers.

As you probably know, when you adjust the fog color in Vray you only have 255 levels, which most of the times its not enough as it jumps a lot from one number to the next, with this script you can have finer control of the fog color see the attached movie.

Gtools_Proxy_Display

19 votes

Lets you change the display of selected vrayproxy’s

Gtools_Bake

8 votes

Texture Bakes:

Ambient Occlusion (Mental Ray)
Ambient Occlusion (Vray)
Diffuse Map (Vray)
Global Illumination (Vray)
Raw Global Illumination (Vray)
Caustics (Vray)

VRay Light Lister

76 votes

This script replaces the built-in light lister with one that incorporates support for VRay Lights and VRay Suns.

VrayLight Target

9 votes

Adds a target to picked vraylight

FinalToons Converter

13 votes

Convert Vray or Standard materials to finaltoon materials, also changes global lineweights and shading.

RDG PSD2Mat - a pipeline tool

23 votes

Hello,

I would like to invite you to take a look at our new pipeline tool:
PSD2Mat - a pipeline tool

PSD2Mat is a production proven connection between Adobe PhotoShop® and
Autodesk 3D Studio MAX®. This maxscript converts layered PSD Files into
a Scanline or VRay, Brazil and Mental Ray Material. Named layers are converted to bitmapfiles
and assigned to their respective material slots.

Vray Matte Pass on Selected

13 votes

A script to help speed up the process of making a simple Matte Pass in vray. It has a button effect similar to the Isolate command, but instead of hiding all other objects, it sets their Vray user properties to Matte Alpha -1.

 

Vray ambient occlusion

49 votes

This script renders an ambient occlusion pass with VRay from any scene - without changing anything. There is no need to prepare the scene in any way either.

VRay 1.5 or higher is required for the script to run!
If you are using VRay 1.46, there is an older version available, without dirtmap features.

 

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