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Very useful plugin which can make your materials dirt in one click!
- You can control dirtiness.
- You can make presets more dry or wet.
- Dirtizer supports Multi-material (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize textures in "Dirtizer" folder as you want)
V-Ray Material Presets Pro is a powerful material collection for 3ds Max and V-Ray. It will includes shaders like: Metal, Glass, Leather, Liquid, Ceramics, etc. SIGERSHADERS V-Ray Material Presets Pro version 3.2.0
This script aims to replace standard 3dsmax's Batch Render and imitates Houdini Output Node workflow. Using it you can specify rendering parameters - frame size, frame number, output path - directly to camera object, so every camera in scene 'knows' what it intended to render. Additional functionality is Lighting Assignment - you can specify which light will be turn on or off for selected camera during the rendering.
Multiple presets for each camera
New keyword %presetname% to support multiple presets
This is major update of the script, so it may not be as stable as before. Backup scenes or cameras at least before running this version. More information can be found here - 1.10b Multiple presets for each camera
Bugfix - Net render not starting after cancelling during local rendering.
Improved performance with scenes with lots of cameras
Added support of Vray RT as a production renderer
Added support of using MFRender script to render scenes through BatchCamera script.
Bugfix - Error was popping up sometimes during drag-n-drop
Bugfix - Render elements didn't render in certain conditions
Bugfix - Pre-render/post-render scripts didn't work on network rendering
Bugfix - Select All and Toggle All buttons didn't work properly
Very simply script which allows the creation of "hidden" Vray Physical Camera in 3dsMax2016 with Vray 3.xx
In the last release of Vray 3.2 for 3dsMax, the Vray Camera does not appear; VRay uses the physical camera of 3dsmax. If you write in maxscript: " vrayCreateVRayPhysicalCamera() " we can create the "hidden" Vray physical camera.
"Vray Quick-Render" the utility for creating fast preview test-renderings.
It help you make fast test-renderings for setup lights and tuning materials.
All changes for Vray will be applied only on render-time.
Your settings for Vray not will be change.
Submitted by Ivan Tepavicharov on Tue, 2009-02-03 06:29
Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings. Support "FumeFX" and "HairFarm".