Tagged 'VRay'

Vray Material - Metal

recently, i am working on some script for vray material and rendering. i would like to share one of them which is for making vray metal material.

#) purpose of making vray material scripts:
-many vray users are architect who use 3dsmax and vray just for presenting their design. they are not 3d developer or software expert. they don't need to know much about logic and Math behind making materials. if they want to create a simple "gold" they look at many tutorials with different settings which make them confuse to choose the good one.

VMC (VRay Material Control)

The VMC is a powerful script that allows you to change the properties of materials or textures in your scene, selection or material editor.

Version 2 has been completely re-written and now includes support for all Vray materials and Textures like VrayDirt, VrayHdri, native Bitmap texture, Color Correction Map, MultiTexture, MultiScatterTexture and ForestMaterial.

It also boasts a handy subdiv reset for getting old scenes & models where you want them.

VRayMat Resampler

.............................................................................................................................................................. version 1.2

Whit this tool you can easely control subdivision value according to Relection or Reflaction glossiness values.
Idea by John O’Connell

Batch Camera Render

You can also try new beta of Batch Camera Render 2 - multiple setting for one camera and new render submit procedure.

This script aims to replace standard 3dsmax's Batch Render and imitates Houdini Output Node workflow. Using it you can specify rendering parameters - frame size, frame number, output path - directly to camera object, so every camera in scene 'knows' what it intended to render. Additional functionality is Lighting Assignment - you can specify which light will be turn on or off for selected camera during the rendering.

This bug fixed - http://www.scriptspot.com/3ds-max/scripts/batch-camera-render#comment-15090

RegionRender

UI

Simple script. Self explanatory really. See screen shot above. Script found under the category '3dwannab' (drag the .mzp file into the max window to see further instruction, if you added the icon please restart max to see it in the toolbar)

VrayIES Presets

This is my own script, it help lighting with vray ies more easy and faster.

Key features:

- Quick assigned 30 nice IES to vray light.
- IES folder browser and quickly assign to vray light.
- Change VrayIES and Vraylight settings as a group or individually.
- Fast create VrayIES light use geometry shape.
- Create VrayPhysical Camera from Perpective view.

Hope you guys enjoy, I'm still using it and it help me alot!

Install: Extract & copy all file to Script folder. Run script VrayIES_Presets.ms or just drag and drop it to max viewport.

MultyConvertor

MultyConvertor - allow to convert any materials, lights (objects) of any renders to any materials, lights (objects) and renders!!! It is all in one.

You can simple create *.mct (edit text file in any text editors and change extension) file for new render and facilities that support this type of rendering. See any *.mct in archive

Now you start the script and setup link properties from one render type to other. You can also use expression for translate value to other value or execute any max script expression.

Random Wire Color Tools

Wire Colour Tools is a simple script for setting random wire colours to all of the objects in the scene. Anyone who does allot of post work either in PS or a compositing package should find this script useful. Being able to adjust any element or of your project in post by the object enables you to get the most of your image, rendering Wire Colour passes is very simple and inexpensive from render time point of view.

Tyre Tire

NOTE: Requires VRay (Uses VRay Displacement modifier).

This is intended as a 'head start' when creating Tyres (Tires), for vehicle wheels.
Still experimental and very much open to suggestions.

SnowFlow - make snow with the click of a button

snow bench test scene

This plugin is out of date. Please use the new SnowFlowPro instead!

SnowFlow is a 3D Studio Max script/plugin that creates realistic snow with ease! You just pick an object and SnowFlow does the snow for you! Let the snow fall on your 3D objects and scenes with the click of a button.

Syndicate content