Tagged 'remove'

removeMissingPlugins

104 votes

This is a small script for completely removing all references to missing plugins from your 3ds Max scene. For more details when running the tool, make sure to also read the info printed to the MAXScript listener.

Use with care (!) and do not save the results under the same file name!

The script will replace any missing plugin object with the first usable alternative object of the same class (e.g. a missing render effect will be replaced by the first available render effect). I cannot give any guarantees this will not mess up your data, your machine or your live.

UniRemover

21 votes

v.9.44 Fixed Converttopoly
v.9.42 Remove T-vertex

v.9.41 Overlaped faces
If selected all faces,
will be find and select overlaped faces
To setup tolerance press Esc+Key of script

Если выделены все грани, будут найдены и выделены перекрывающиеся грани.
Для настройки расстояния отклонения нажать Esc+Кнопку скрипта.

And all this works by single button

Duplicate Geometry Select

6 votes

v1.31
If selected 0 Work to all objects
If Shift pressed then will select objects by geometry vertex count.
If Shift NOT pressed then will select by center objects position

delete useless faces

3 votes

Hi! Im not such a ninja in scripting, but I managed to make this! Thanks a lot to my friend Vadim who help me to fathom some things in max script!
1) This script remove useless polygons enshrouded by other geometry.
2) No unwanted geometry will be generated, just removing precisely mesh-interior faces of selected editable poly object.
3) It's hardcoded so pretty slow, sorry for that.
4) no multiple objects allowed yet
5) all opened parts will be preserved to avoid any bugs

Asset Cleaner

2 votes

V1.0

  • See additional info below

V1.1

  • Some minor bug fixes
  • Added option to save instead of autosave
  • Will automatically rid and reload the file of unwanted 'Motion Clips, Layer Controls + Retimer Managers' [ONLY checks drawings of 5mb and more, can easily be changed in the script to your liking 'search the keyword 5 and you'll see it :) ]
  • Added statistics to the perspective view

V1.1

Delete static keys - cleanup tracks/fcurves - HeckTools

2 votes

Hi All

This is intended to help cleanup your track view/graph editor for animating.

script removes all static keyframes excluding the initial key. essentially this acts similarly to the Maya feature "delete all static channels".

Also, it goes through and cleans up the tracks that have extra static keys that are in between your other animation keys leaving the animation in tact, but yielding a cleaner view of the chaos spaghetti.

leave feedback if you try the tool.

Remove background image

1 vote

>>> obsolete since max2013 <<<

Allow to easily remove a background image assigned to the viewport (alt +b key)

   (by default in max, you can only check/unchek "display background")

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