Tagged 'maxscript'

3DS Max Multi/Sub-Object Material Browser Script

2 votes

When dealing with various bitmaps to be applied on multiple objects (i.e large video walls), this script comes really handy. The purpose is to scroll through the Multi/Sub-Object Material diffuse bitmaps and apply on one or several objects.

Change Log:
v0.9b :

  • Bug Fix.
  • Added icons and macroscript.
  • v0.9a :

  • SubObject Support.
  • Preview before applying.
  • Improved Code and functionality.
  • New features added.
  • EcoCloud-Get your 3d asset in an instant!

    1 vote

    EcoCloud-Get your 3d asset in an instant!

    1)EcoCloud is a 3d asset management tool for 3d artists.It Works on Windows 7 & 8 and is fully compatible with 3dsMax 7 and above.

    2)The EcoCloud app is free to download -yet is the world's most advanced, user-friendly file organizer created specifically for 3D designers and artists.

    3)Fully integrated with 3DXY
    Get your 3dxy.com 3d models on your desktop!Automatic synchronisation of your downloaded files.

    4)Works seamlessly with Autodesk 3ds Max

    2Dextruder

    1 vote

    The 2DExtruder random extrusion plug-in is a MAXScript script that can randomly extrude the thickness of multiple selected spline shapes, and also set simple growth animation.

    Main features

    3DS Max Plugin Update - Lights Switch V2.0

    1 vote

    This is an update for the plugin I wrote 6 years ago, called Lights Switch.
    The reason behind the update was an e-mail from a user who had a small issue with a scene full of Cororna lights, where the script managed to turn all lights OFF, but for some reason failed to turn them ON again.
    After inspecting the script, I recognized the bug and fixed it.

    Basically, the script, when clicked, will go through all lights in the scene, and if any light is ON it will turn it OFF. On the other hand, if the script sees that all lights are OFF it will turn them all ON again.

    3DS Max - Copy Paste Objects Between Scenes

    7 votes

    This is a script I created to help the user in copying and pasting
    objects between multiple opened 3DS Max scenes.
    Under the hood, it's a quick merge operation that is done without
    Any prompt. If there is a name conflict, the coming object will be renamed. Also if there is a material's name conflict, the coming object
    will preserve its own material but the material will be renamed.

    3DS Max - Match Materials and Mapping - Plugin

    3 votes

    This script will help the user match the material of a source object to a target object
    First, you need to select the source object then click the script, now start picking your target objects
    When you finish picking just right-click, or press Enter, and the picked Objects will have the same material as the source
    Object plus any UVW Map modifier or Unwrap UVW modifier applied to it.

    3DS Max - Plugin - MatchMaterialAndUVs v2 0

    0 votes

    This script I created allows the user to match a source's material, UVW Maps, and Unwrap UVW(you can choose what you like to apply from those 3), with the possibility of preserving the targets existent similar modifiers or replacing those with the source's ones.
    Please whatch the video to see all the features present in the dialog box that opens up, and how to use the script.

    Note: This script is a major upgrade for a script I've done before: https://youtu.be/_Cl0L-6iyIs?si=ZoMj4x-qSSykWDmI

    3DS Max - Plugin - ZoomExtSelFix

    0 votes

    This plugin is intended to replace the built-in Zoom Extents Selected. The reason is that the built-in feature doesn't work the way it should in many cases as you'll see in the video and instead of zooming in on the selected object, it zooms out to show the whole scene.

    3DS Max - Plugin - ZoomExtSelFix

    1 vote

    In this update, the script will work on sub-object selections. Also, a bug in the first version is fixed, when you switch to another mode other than the Modify Panel, the first version gives an error, this is fixed now in this 1.5 version.
    To recap on why this plugin:
    The default Zoom Extents Selected tool in Max has an issue when you're in a sub-object level but no sub-object element is selected, pressing Z(the default shortcut) causes Max to Zoom Extents on the whole scene instead of the selected object.

    3DS Max - Plugin - [UPDATE] - CopyPaste V1.5

    1 vote

    This is an update for the CopyPaste plugin. This plugin allows you to copy and paste geometry between opened 3DS Max files, of course, in the same file too. This version includes a few additional features. The most important one is the ability to copy and paste using a base point. Also, there is a button that allows you to clear the cache file to save space on the hard drive. And, lastly, a Status section that gives you feedback whenever you perform an action. Please check the demo video for an in-depth explanation.

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