ScriptSpot

Script

3DS Max Multi/Sub-Object Material Browser Script

By Ghassan_A · Credited author: Ghassan Abboud · 2015-08-19

Version
0.9b
Version requirement
3ds Max 2009
Date updated
2015-10-01
Votes
2
Description

When dealing with various bitmaps to be applied on multiple objects (i.e large video walls), this script comes really handy. The purpose is to scroll through the Multi/Sub-Object Material diffuse bitmaps and apply on one or several objects.

Change Log:
v0.9b :

  • Bug Fix.
  • Added icons and macroscript.

  • v0.9a :

  • SubObject Support.
  • Preview before applying.
  • Improved Code and functionality.
  • New features added.

  • v0.8.5 :

  • Improved UI.
  • Undo enabled.
  • Material Editor Slot list for direct access.
  • Toggle float mode.
  • Support for other than standardmaterial.
  • Next:

  • Improve Sub-object level.
  • Support additional material preview.


  • Ver 0.9a :


    3DS Max Multi/Sub-Object Material Browser Script v0.9a
  • (1) Open MaterialEditor Slots list.
  • (2) Toggle Float Mode On/Off.
  • (3) About.
  • (4) Display selected object's name.*
  • (5) Display selected object's material.*
  • (6) Refresh preview.
  • (7) Scroll sub-materials.
  • (8) Preview sub-material. If clicked with list preview [A]ctived (belowpic (2)), the selected material and the current MaterialID will be applied, otherwise, only the MaterialID will be applied.*
  • (9) Display current sub-material number.
  • *If more than one object is selected then the first available material in the selection will be displayed.

    3DS Max Multi/Sub-Object Material Browser Script v0.9a

    • (1) MaterialEditor Slots list.
    • (2) Activate preview mode for selected material in (1).
    • (3) Add Material modifier to selection.
    • (4) Allow multiple material to be applied to faces in one object.
    • (5) Apply material to selection.
    • (6) Refresh list.
    • (7) Re-arrange MaterialIDs.
    • (8) Add Material modifier to selection.
    • (9) Remove Material modifier to selection.*


    Ver 0.8.5 :


    3DS Max Multi/Sub-Object Material Browser Script v0.8.5
    Ver0.8.5 preview

    How to use ver 0.8.5:

  • Select an object.
  • Option 1 :
  • Apply Multi/Sub-Object Material.
  • Add [Material] modifier.
  • Option 2 :
  • Open Material Editor Slots list.
  • Select material and apply.
  • [Material] modifier is automatically applied.
  • Preview will update.
  • Scroll by clicking the arrows on the side of thumbnail.
  • Click on the thumbnail to apply on selected object(s).

  • Your feedback, comments and bug reports are highly appreciated.

    Videos
    Attachments

    Tags: script, Material, max, 3ds, maxscript, Multi/Sub-Object, Utilty

    Comments (2)

    victorgilbert · 2015-08-31

    its great to know that they have resolve many cons with this latest version and specially the "Undo" option. it caused me a lot of problems earlier.
    thanks for it.

    Ghassan_A · 2015-09-01

    Thank you for your feedback. The undo feature wasn't stable in the first version.
    The next update will bring additional features and better performance.
    All the best.