Tagged 'maxscript'

Delete UnRemovable Layer

0 votes

It may happen to you that you wanna remove an empty layer that you created before but delete option is grayed out in layer-manager and you no longer able to remove that layer. just remember that 3Ds Max never let you delete a layer while it contain some nodes nor default layer called “0”. but in some rare situations even an empty layer that you created and then you have done with it and want to delete it, but 3Ds Max not let you do that. It’s happen because of some unclassified nodes that came with your imported models from other programs, so you can’t see them in viewport and not in layer manager too. The only way to get rid of them is to select that Nodes from MaxScript and delete them manually so layer’s delete option will back again.

Batch Export/Import

22 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Light Table

6 votes

Tool for animators to display ghosts/onionskin of selected objects, like in 2d animation software

(Inspired by TVPaint's light table)

Hose

3 votes

MAXScript for build hose model.

Usage method: 

1 run Hose-1.0.0-en_US.mse.

2 create a spline in the Max view.

3 Click the "Pick Spline" button, and then pick the Spline. 

Give me back my dialogs!

319 votes

Window box is a script (and tutorial) to show you how you can use Dotnet and Win32 methods to get back dialogs you have lost from using multiple monitors.

UPDATE 2.4.2

Fixed an issue with monitor data, it now centers correctly on all screens. Sorry for the delay in finding that one. 

Easy Spring Controller Tool

0 votes

I made this script last year , but Now i made it more usable for everyone as (Spring Controller Tool)
features:
1) Add Spring Controller to hierarchy of bones,Objects or etc...
2) Add Spring To Selection Objects (its Require The Object Hierarchy Links)
3) Add A Modifier Controller For Each Spring Controller
4) Change The Spring Values One By One
5) Change Spring Values Of Massive Group Of Objects In Hierarchy At Once , Using Offset
6) 2 Default Presets To Change Spring Values Quikly
7) Run Timeline After Every Change To Spring Value (For Catch Spring And Play Fast After)

LOD Creator

63 votes

Here's my version of LOD creation script, it uses multiRes modifier. It works on multiple geometry and retains the geo type. It retains the skin modifier too, so you can run on a skinned character as well. Feel free to use this script and lemme know if you want me to add any feature to it or if it has any bugs.

ChineseKnot

3 votes

MAXScript for build Chinese Knot model.

ID Birlestirici (ID Combiner)

0 votes

Align to XYView

3 votes

v1.47 Added aligne just by axis X Y Z

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