Tagged 'maxscript'

Dynamic Text

3 votes

Creates a animatable text that changes depending on time. You can use curve editor for changing dependence.

Useful for creating animated infographic labels and tags.

Batch Export/Import

27 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Easy Spring Controller Tool

0 votes

I made this script last year , but Now i made it more usable for everyone as (Spring Controller Tool)
features:
1) Add Spring Controller to hierarchy of bones,Objects or etc...
2) Add Spring To Selection Objects (its Require The Object Hierarchy Links)
3) Add A Modifier Controller For Each Spring Controller
4) Change The Spring Values One By One
5) Change Spring Values Of Massive Group Of Objects In Hierarchy At Once , Using Offset
6) 2 Default Presets To Change Spring Values Quikly
7) Run Timeline After Every Change To Spring Value (For Catch Spring And Play Fast After)

UniAttach-Detacher

16 votes

v3.01
Fixed: bug of MultiAttach
Исправлено: ошибка с аттачем

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Mesh Insert

4 votes

Mesh Insert is a new 3dsmax plugin inspired from Polystein for Modo ( http://pushingpoints.com/v2/the-pushing-points-polystein-kit-for-modo/ ). It speeds up your modeling process by replacing face selections by an asset from your library.

Features :

Light Table

7 votes

Tool for animators to display ghosts/onionskin of selected objects, like in 2d animation software

(Inspired by TVPaint's light table)

Interactive Rollout Builder

12 votes

The visual maxscript editor has issues... doesn't make nice code and is generally useless.  So instead I made this...

Visit my facebook page for more info

Run the mcr file and find it in your customise user interface windows under 'DW Tools'

Version 1_0 - Release
Version 1_1 - Bug fixed which could allow nested groups, which maxscript doesn't like and would therefore crash.
Version 1_2 - Released unencrypted so that it works in 3dsmax 2017 and well... because who doesn't like to learn (judge) from other people's code....

Delete UnRemovable Layer

1 vote

It may happen to you that you wanna remove an empty layer that you created before but delete option is grayed out in layer-manager and you no longer able to remove that layer. just remember that 3Ds Max never let you delete a layer while it contain some nodes nor default layer called “0”. but in some rare situations even an empty layer that you created and then you have done with it and want to delete it, but 3Ds Max not let you do that. It’s happen because of some unclassified nodes that came with your imported models from other programs, so you can’t see them in viewport and not in layer manager too. The only way to get rid of them is to select that Nodes from MaxScript and delete them manually so layer’s delete option will back again.

PolySmoother

5 votes

PolySmoother is a professional tool to efficiently work with Smoothing Groups.

It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.

VertexRandomizer

1 vote

Bbvbb's "Tools Series" for 3dsMax tools.This MAXScript will help you randomly move the vertices of editable poly in 3dsMax.

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