Tagged 'maxscript'

Doom Spline Resizer - draw line with precise lenght

2 votes

This simple script will let you draw precise lines quickly almost as a CAD software!
It will Set the pivot to the first vertex of a shape object and align it to the first segment. A window will show up allowing to set the Lengh of a spline scaling from the first vertex.

You can find the mcr script in the Category:"# Scripts"
The .ms script will just load on RUN

For best use associate the script to a Key button (es. D that is free by default)
You can add a toolbar button found in "# Scripts" category
Use the key or press the toolbar button to start drawing a line

OutFiler file browser

7 votes

I have always been not happy with the endless movement through Windows folders to save and load scenes and models. It really takes 20-30% of the working time. Neither Windows nor 3dsmax can provide recent paths and easy folder navigation. I'm tired of this nonsense.
And then I wrote the OutFiler.

Script that has the ability to quickly find the necessary folders, save the history of movements along them with back/next buttons and recent list and the favorite paths for quick access to working scenes.

Object ID Toolkit

0 votes

This tools makes it easier for users to manager Object ID’s for various assets in a scene. It also gives users the ability to quickly and easily generate render elements based on the ID’s used in their current scene.



5 votes

PolySmoother is a professional tool to efficiently work with Smoothing Groups.

It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.

Batch Export/Import

29 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Maxscript basics #3 - building a scripted GUI

19 votes

Quick tutorial demonstrating how to build a GUI in maxscript

Connect Edges

0 votes

Just a simple modifier to connect edges selected with the previous "edit poly" "editable poly" or "poly select" modifier. Currently I tested my script on 3dsmax 2020, I will try to test it on older version of 3ds max and update this page if I can. If you have any question or any requirement, don't hesitate to ask me or to contact me. I will be happy to answer you.

DarkScintilla: Maxscript Editor dark scheme

35 votes

A dark color scheme for the Maxscript Editor, inspired by dark schemes available for other IDEs

As i was doing more and more max scripting lately, the urge to do something with the eye hurting Maxscript Editor colors escalated. So i sat down today and had a walkthrough on the various options Scintilla (Maxscript Editors core) provides.


Time slider

1 vote

You can easily modify the frame rate in 3DMax, the start and end frames of time.

Simple and practical gadgets, hope you like


   1.3 made a small modification to make it look more reasonable, real-time update rate and the number of frames


  Copy the script to the root directory of the largest

  For example:

   C: \ Program Files Files \ Autodesk \ 3ds Max 2014 \ scripts \ startup \

Advanced Bend Modifier

4 votes

seems broken in max 2015 - needs further testing

A maxscript that gives the user more control over the bend modifier
It lets the user input a width and the script will move the center to get the correct width

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