Tagged 'fbx'

Stretchy Bones Converter

1 vote

Script for automating the process of getting 3dsMax's native stretchy bones into any game engine: creating a separate de-hierarchized bone structure that follows the motion of the base bone structure and automatically migrating skin weights on a mesh to those new bones.

USAGE:
Select the bones that you want to be affected with "Pick bones" button.
Select the affected mesh with a skin modifier with "Pick skinned object" button.
Press "Convert and reskin" button.

IMPORTANT:

Batch Export Any Format

1 vote

To Batch export use it script with "Batch It Max" script. "Batch It Max" can run any script on multiple files with single click.

Link for Batch It Max : http://paulneale.com/scripts/batchItMax/batchItMax.htm

DropBox

5 votes

DropBox is a 3ds Max scripting tool for creating a library of objects and scenes. It can be used as a clipboard with a list of objects.

NEW in 2.0:
You don't need waiting for file list updating. All processes run in the background.
Script window can be docked to MAX interface for comfortable access to library.

What is available for you with DropBox:
- folder list management
- copying objects to the library from 3dsmax scene
- copying objects by groups to separate files
- paste whole scene from library

Batch Exporter

3 votes

Export Camera to UE4

0 votes

Just select cameras(without target) and run the script. Script will create "Bake Cameras". Then you will need to export all cam in fbx(-z) and import in UE4.

--Support Target Camera, Free, and animation FoV

Script is free

FBX to Biped

4 votes

You can convert FBX animation to Biped with this script

miauu's Batch Save OBJ/FBX/3DS as Max files

3 votes

 

Batch save selected .obj, .fbx or .3ds files a .Max files.

cHaNTool - Multi_Export_Converter_Ver2.0

1 vote

Export FBX to Unreal

2 votes

Designed specifically for Unreal (3 & 4) workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.

The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.

For a full list of features see the attached PDF guide. The guide is also installed with the script and accessible via the interface.

 

 

3ds MAX to UE4 FBX Scene Export

6 votes

Here's a script that I've had tucked away for a looong while now.