3ds Max | All

Create Vray Camera from Perspective View

6 votes

This is a script that will allow you to create a Max Standard Target Camera (Ctrl+C) at the click of a button. More importantly it will allow you to create a VRay Phycical Camera from prespect view at the touch of a button. No more having to align your Vray-camera with the standard Max Camera. You can also choose which camera to display in the selected viewport from a drop-down list

 

 

Convert shell material to standard material

14 votes

This is a script that I modified to convert a shell material to a standard material. I had been using some other scripts, but they were not working for me.

This has been invaluable for texture baking purposes. It's worked flawlessly for me every time. Now my textures can transfer to other applications with no errors.

Let me know if it's working for you all also.

Plane Lens Distortion

5 votes


Plane Lens Distortion (PL Distortion) it is the primitive plane with applied UV mapping coordinates which allows you to correct lens distortions on Bitmap of assigned Material.

MaxShell

3 votes

MaxShell creates an inner shell which can be used to hollow out the models. It is useful for reducing the volume of the model in case the model is 3D printed. 

Less volume means less material, faster printing and less cost. 

Ceramics

3 votes

plugin script, simpleObject Ceramics

ReinforceIt!

2 votes

This scripted plugin is written on maxscript and adds new primitive type "RIBar" for easy modelling square lowpoly bars and unwrap them on atlas in 3ds max.

Please check out YouTube video below for more information.

radolomeo copymat

2 votes

A WIP script for copy/paste materials between max sessions and local network.
A network script is being developed and tested in the meantime.

Similar UI as Copitor script.

5 slots you can save or copy materials to.

All works as far as selecting the same folder for any other session of max, or any other workstation within local network

right mouse click, then select object to copy material.
left mouse click, then selec object to paste the material.

Copy modifiers

4 votes

Simple tool for copy/instance modifiers from source object to selected array of objects. Does not copy only edite_poly modifier because 3dsmax does not allow doing this by script.

Universal Track Selector

-9 votes

(NEW)On sale from now till the end of the year! Check it out.

Average / Copy Border vertex Normals

2 votes

By Marc Robert / Trebor777 ([email protected])

Tool to fix seams between 2 objects by averaging or copying the normals from one another's borders.

The user needs to select the same number of vertices on both mesh with an EditPoly modifier named "VertSelect". It's created automatically when the meshes are picked if they don't already have them.

The tool will compute the closest vertices from each other and uses those normals.

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