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PBR Material Generator

3 votes

The PBR Materials Generator is a powerful add-on for Project Manager and Materials Manager designed to expedite the creation of high-quality PBR materials.
It empowers users to batch generate materials using custom settings and presets, all within the familiar Project/Materials Manager interface.

Maxscript Bits & Tricks

0 votes

Maxscrip Bits & Tricks - Selection & Materials

We’re excited to announce the launch of our new tutorial series: Maxscript Bits & Tricks!

Easy Spin

2 votes

 

Easy way to animate linear rotations, for things like propellers, fans, and gears.  Works on multiple objects simultateously. Works on objects in heirarchies.  Works in both local and world space.  Simply set your desired amount of revolutions/rotations and time range and click "Create Keys". 

Duplicate Post

1 vote

MB Resource Collector

44 votes

Interface of MB Resource Collector 0.2 This script is something like a replacement for the File > Archive... function found in 3ds Max. It will collect ALL assets currently used in the scene file into one common directory, optionally changing/removing path names. This includes final gather maps, photometric files, environment maps, bitmaps used in a displacement modifier etc., basically everyhting that is listed in the Asset Tracking System will be collected, too.

This is useful if you want to send your entire scene with all required files to someone else in one flat folder.

Optionally, the script can change the asset path names to match the new location, either as absolute or relative path names. It can also include the currently open .max file and create a .zip archive from all collected files in one go.

Improved Face Weighted Normals

10 votes

IMPROVED FACE WEIGHTED NORMALS

This script is a must have for medium polygon modeling.

Weighted Vertex Normals or Face Weighted Normals use the area of the face to tune the vertexs normals.

This script does this for you with just one click.

Unlike others FWN Scripts, this one considers coplanar faces like they were a unique big face

You can disable this feature to get an standard FWN result, or tune threshold for not completely flat surfaces

Ver. history

1.2

SnowFlow - make snow with the click of a button

229 votes

snow bench test scene

This plugin is out of date. Please use the new SnowFlowPro instead!

SnowFlow is a 3D Studio Max script/plugin that creates realistic snow with ease! You just pick an object and SnowFlow does the snow for you! Let the snow fall on your 3D objects and scenes with the click of a button.

AUTOCAT 3DSMAX 2022_2023

0 votes

Update of the mixamo's "AUTOCAT" tool for max versions 2022-2023. The scripts are not tested with other max versions but there should work with max versions up to 2014.

Make sure that your "bones" are imported as helpers.

Mixamo reserves the copyright of the scripts. This was created for self-improvement purposes on maxscript.

Viewport Bookmarks

5 votes

 

This is a tool for bookmarking viewport positions. It's especially useful in large scenes.

Features
- Add and remove viewport position bookmarks, and name them.
- Switch between bookmarks by clicking on the bookmark name.
- The window is dockable
- Cameras can be created from the bookmark, based on the active renderer (Arnold, Vray, Corona, etc.)
- The data is stored persistent in a scene node, which can easily be transferred between scenes:

Loop Animation

1 vote

This Script is intended to loop keyframes, it locates the first and the last animation key of all selected objects, then all keys are copied and moved to the last key location, obviously your first key and last key needs to match for the animation to loop properly,
it works on position rotation and scaling.
the iteration parameter is the number of times you apply the script, it is an exponential factor, let say you have 50 keys, the first iteration would give you 100 frames, the second iteration 200 frames, the third 400 frames, etc...

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