3ds Max | All

Make it gray please

1 vote

آپلود عکس

Shift Edge

0 votes

-Shift polygon edge arrange
-Invert edge visibility

MXSEditor global utility pugin

8 votes

This 3ds Max plugin provides a powerful Maxscript interface to the maxscript editor (MXSE) and the underlying Scintilla/SciTE editor component. Additionally it enables the Maxscript Editor to be used as an extended viewport.

FEATURES:

GridWork

3 votes

GridWork is a set of tools for working with grid based tiles of geometry. It primarily features things like offsetting objects by the spacing and direction of the current grid, moving shifted off selections of geometry back on the grid, and replacing uninstanced pieces of geometry with instances of a reference object.

 

UVW Randomizer

2 votes

This script is a way to create UVW maps in several objects at the same time with the intention of
randomize the position of them. It can be useful in the creation of objects with the same
material but different pattern like tiled floors.

 

How to use this script:

TO CREATE A UVW

Carver and Make Hollow

3 votes

Carver is a set of functions for carving up objects into other objects, similar to using ProBooleans but different in that the results are parts broken up into convex pieces (provided that the original object is convex).

Carver Script

It also has a function to turn any Convex object into a hollow version of itself (similar to the results of the Shell modifier) except that the results are broken into convex pieces.

Normal Tools

3 votes

Wall Worm's Normal Tools make it easier to work with Normals inside Max. The tools fill the gap with some of the limitations with the current Edit Normals modifier included in 3ds Max.

The Normal Tools give you several way to set the Normals via type in values, using a tape helper for a vector, or pointing normal at a target.

Search Materials And Maps

12 votes

 

 

The script is also dockable and it has now a right click menu:

 

This MaxScript collecting all materials, maps and texture, it also allow to search materials, maps or textures by name. You can modify the texture path, also for multiple selections, and you can copy the selection to the material editor.

GoldenDust

1 vote

Description:

This script is designed to quickly creation of realistic dust particles or dandelion fluff flying in the air based on the geometry.

DenoiseManager

AvizStudioTools - ASnapshots

1 vote

ASnapshots is script for 3ds Max to save and load the state of any scene object, including baseobject, modifiers and material.

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