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MCG Parse Spline

0 votes

This MCG will parse your spline by segment or element.

Requirements: Max 2016 + Extension1/2 + SP3, Max 2017, Max 2018

I will stress this on a separate line: Max 2016 requires Extension1/2 + SP3

selected by wirecolor

12 votes

Hi all,

I was wondering if there is already a script or you have a simple solution for the following:

I want to select some objects (A) by other object(B) that has the same color as the objects (A).
(Max file have any wirecolr objects in sceen.)

Sorry I'm not good at English.

best regards.

Counter Game Online

3 votes

Mini MaxScript game for levelup mathematics skills.

 

# How to play:

The principle of the game is very simple, count the sum of two numbers and enter the correct answer.

If you make a mistake and enter the wrong answer, you lose points.

Runs on the 3Ds Max 2011 and higher.

SiClone

1 vote

SiClone features the ability to array multiple objects and sweeps with different parameters and individual control. Furthermore, it offers full parametric workflow and is enabled for leading 3rd party renderers including V-Ray, Arnold, Corona and Maxwell. SiClone works seamlessly with SiNi ProxSi and other 3rd party proxy and lights!.

SiClone has been designed for simplicity and ease of use.

Supports the following 3rd Party Renderers;
V-Ray, Corona, Mental Ray, Iray, Scanline, Final Render, Arnold, Redshift, Maxwell

Other features:
- Full procedural workflow.

Rock Generator by Poly Design 3D

0 votes

2017 version

Rock Generator Script for 3dsMax

This script generates procedural random shaped rocks both low poly and highpoly.
Lowpoly mesh matches perfectly with highpoly mesh so you can easily bake normal map from highpoly to lowpoly.
Lowpoly mesh is automatic relaxed uvw mapped.
Lowpoly mesh uvs are bake ready.
Lowpoly mesh has clear non-overlapping uvs.
You can change advanced parameters or you can simply click "random seed" then click "generate detailed rock" it will give totally different results.

Slider Crank Setup

6 votes

Automated creation of a simple slider crank setup based on a few helpers:

: Slider-Crank setup

FBX MultiTakes Exporter

22 votes

MCG Pixelize Bitmap

0 votes

This would most likely be completely useless...but do I care about what you think....not really. It was an exercise in how to process 2D array (the bitmap) in 'clusters'...so you can learn the technique from here if you can be bothered.

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

(2018 can be drag & drop mcg into viewport)

Lazy Random Colors

9 votes

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This one was done by request from work. Just one of many hundred versions i guess ;o)

Grow Vertex Selection

2 votes

Grow selection leveraging the Data Channel modifier. For more information, refer to the original discussion.

: DataChannel GrowVertSel

This is a self-contained modifier and is applied as such, it's not a Data Channel preset.

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