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Submitted by Cameron Fielding on Fri, 2006-10-20 20:45
13
votes
This is a script that enables you to bake inherited transformations onto the root node of a Biped. For example – you may have an animation where the biped is parented under another controlling object – but you need to convert that animation back no regular Biped keys on the root node ( in world space ) … this script will do that for you.
hi, this simple script converts PSD maps to JPG and saves them in the same path of original one and replaces old path with jpg one..
I hope it be useful